Yeah, rarely ever do bugfixes break things. It's all about playing the
waiting game though.

On Fri, Aug 17, 2012 at 5:30 PM, Emil Larsson <[email protected]> wrote:

> While I can't give a promise, in general bugfix updates rarely do.
> Modbreaking updates tend to be the ones including new features, like the
> recent MvM update. So I doubt it breaks anything.
>
>
> On Sat, Aug 18, 2012 at 12:27 AM, Lucio Botello 
> <[email protected]>wrote:
>
>> Will this update break mods?
>>
>> --Lucio--
>>   ------------------------------
>> *From:* Eric Smith <[email protected]>
>> *To:* Half-Life dedicated Linux server mailing list <
>> [email protected]>; Half-Life dedicated Win32 server
>> mailing list <[email protected]>; "'
>> [email protected]'" <
>> [email protected]>
>> *Sent:* Friday, August 17, 2012 3:21 PM
>> *Subject:* [hlds] Mandatory TF2 update coming
>>
>> We're working on a mandatory update for TF2. We should have it ready in
>> 15-20 minutes.
>>
>> -Eric
>>
>>
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