You don't need a plugin for that info. The dumpstringtables command will even give the full contents of each.

On 8/18/2012 4:25 PM, Ross Bemrose wrote:
I wrote a quick SourceMod plugin to dump stringtables data.

With only this SourceMod plugin loaded (and the sdktools and bintools extensions that it needs to run), this is what I get on a standard Linux TF2 server with stock mapcycle, loading koth_viaduct as the default map:
downloadables: 17/8192 (0% full)
modelprecache: 710/2048 (35% full)
genericprecache: 1/512 (0% full)
soundprecache: 7866/8192 (96% full)
decalprecache: 133/512 (26% full)
instancebaseline: 24/1024 (2% full)
lightstyles: 64/64 (100% full)
userinfo: 255/256 (100% full)
DynamicModels: 0/2048 (0% full)
server_query_info: 1/4 (25% full)
ParticleEffectNames: 1007/1024 (98% full)
EffectDispatch: 0/1024 (0% full)
VguiScreen: 3/256 (1% full)
Materials: 7/1024 (1% full)
InfoPanel: 2/128 (2% full)
Scenes: 2957/4096 (72% full)
ServerMapCycle: 1/128 (1% full)
ServerPopFiles: 0/128 (0% full)
ServerMapCycleMvM: 1/128 (1% full)
GameRulesCreation: 1/1 (100% full)

After a map change to cp_dustbowl, this is what it looks like:

downloadables: 17/8192 (0% full)
modelprecache: 812/2048 (40% full)
genericprecache: 1/512 (0% full)
soundprecache: 7872/8192 (96% full)
decalprecache: 133/512 (26% full)
instancebaseline: 27/1024 (3% full)
lightstyles: 64/64 (100% full)
userinfo: 255/256 (100% full)
DynamicModels: 0/2048 (0% full)
server_query_info: 1/4 (25% full)
ParticleEffectNames: 1010/1024 (99% full)
EffectDispatch: 0/1024 (0% full)
VguiScreen: 3/256 (1% full)
Materials: 7/1024 (1% full)
InfoPanel: 2/128 (2% full)
Scenes: 2957/4096 (72% full)
ServerMapCycle: 1/128 (1% full)
ServerPopFiles: 0/128 (0% full)
ServerMapCycleMvM: 1/128 (1% full)
GameRulesCreation: 1/1 (100% full)

I haven't tested this on Windows or MvM yet, but if anyone wants to try, the plugin is here:
https://forums.alliedmods.net/showthread.php?p=1775482


_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

--
Nicholas Hastings
AlliedMods.net <http://www.alliedmods.net>
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

Reply via email to