I've set mp_allowspectators 0, however, the server still permits the spectators.
Saint K. ________________________________________ From: [email protected] [[email protected]] On Behalf Of Saint K. [[email protected]] Sent: 21 August 2012 22:43 To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] [hlds_linux] MvM server browser player counts and improtant note regarding replay Never knew that CVAR existed! Thanks ________________________________________ From: [email protected] [[email protected]] On Behalf Of Lance Waidzunas [[email protected]] Sent: 21 August 2012 22:39 To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] [hlds_linux] MvM server browser player counts and improtant note regarding replay Won't mp_allowspectators 0 do that, theoretically? On Tue, Aug 21, 2012 at 3:32 PM, Saint K. <[email protected]<mailto:[email protected]>> wrote: Ah, that figures. Disregard my last mail. Any chance we can get a CVAR for that, so we can close the spec slots? I don't really see why we should allow spec's to join. Saint K. ________________________________________ From: [email protected]<mailto:[email protected]> [[email protected]<mailto:[email protected]>] On Behalf Of Fletcher Dunn [[email protected]<mailto:[email protected]>] Sent: 21 August 2012 22:19 To: Half-Life dedicated Linux server mailing list; Half-Life dedicated Win32 server mailing list ([email protected]<mailto:[email protected]>) Subject: Re: [hlds_linux] MvM server browser player counts and improtant note regarding replay There are (currently) 4 slots reserved for spectators. The game currently never spawns more than 22 bots at a time. -----Original Message----- From: [email protected]<mailto:[email protected]> [mailto:[email protected]<mailto:[email protected]>] On Behalf Of doc Sent: Tuesday, August 21, 2012 12:00 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] MvM server browser player counts and improtant note regarding replay Wait you can have spectators in MvM? I was under the impression 26 slots needed to be free for bot generation. On Tue, Aug 21, 2012 at 11:56 AM, Fletcher Dunn <[email protected]<mailto:[email protected]> > wrote: > We made some changes in today's update to make MvM player counts in > the server browser make as much sense as possible within the current > framework. > > Here's how it works: > > Bots should do not show at all in any client-visible way. (Although, > they still show in the "status" output.) > > sv_maxvisibleplayers is slammed to 6 + {number of spectators}. > > In this scheme, your server appears to have space if a player can join > and play on the defending team, it appears to be full if this is not the case. > The existing server browser framework does not make it > straightforward to clients connected as spectator from the player > count. This logic was the best compromise. > > One final note: We discovered a small problem with today's update. If > you have replay enabled, the above logic will think replay is a > "spectator" and your server will show 7 max players. We'll fix this in an > upcoming update. > > - Fletch > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

