The server that filled is a windows server. On Fri, Sep 21, 2012 at 7:20 PM, Fletcher Dunn <[email protected]>wrote:
> Windows and Linux servers might behave differently due to the nature of > this bug. (Result of divide by zero used in conditional.) I notice you > are replying on Windows, which I believe happens to work.**** > > ** ** > > *From:* [email protected] [mailto: > [email protected]] *On Behalf Of *1nsane > *Sent:* Friday, September 21, 2012 4:19 PM > *To:* Half-Life dedicated Win32 server mailing list > *Subject:* Re: [hlds] Another mandatory TF update coming in an hour or so* > *** > > ** ** > > Probably depends on which quickplay. There's 2. Beta and old. In Beta > quickplay I can not get into a game because they are all full :P.**** > > On Fri, Sep 21, 2012 at 7:14 PM, Daniel Barreiro < > [email protected]> wrote:**** > > My server that's always empty is full. It was filled by quickplay, so are > you sure it affects all?**** > > On Fri, Sep 21, 2012 at 6:42 PM, Fletcher Dunn < > [email protected]> wrote:**** > > There is a bug causing all gameservers to report that they are “full”, > preventing them from receiving matchmaking traffic.**** > > **** > > It should be a small patch, and will be available in about an hour or so.* > *** > > ** ** > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds**** > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds**** > > ** ** > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >
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