I did read that thread, thanks.
Moreso because it was from full one day to DEAD the next, not a gradual decline
like we've seen in other servers.
________________________________
From: Dominik Friedrichs <[email protected]>
To: Half-Life dedicated Win32 server mailing list <[email protected]>
Sent: Saturday, October 13, 2012 9:03:43 PM
Subject: Re: [hlds] Quickplay not activating?
We've been through this a few weeks ago - check for other Quickplay
threads. Basically there are just fewer people playing these days. As I
noted, probably Valves Halloween event will bring back a good number of
them. My less popular server is also not filling anymore.
On 2012/10/14 01:54, Bjorn Wielens wrote:
> Has anyone noticed issues with Quickplay since about 2 weeks ago?
>
> We have several servers, some of which have no issues filling, but
> others get no quickplay traffic at all as of late, despite having both a
> gameserver identity (in good standing) and tf_mm_servermode set to 1.
>
> Some of those affected were regularly full of QP traffic, and seem to
> have just died overnight. Even if we get 6 people in the server, not one
> single person comes in via Quickplay, whereas before, you would at least
> see the odd person come in until the server was full.
>
> There are also no configuration differences (Except the running maps)
> between servers that do fill and those that don't.
>
> Thanks in advance for any suggestions.
>
>
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