No, it was on Valve's end.

On Tue, Oct 23, 2012 at 6:20 PM, Albert Davis <[email protected]>wrote:

> Do we need to do a server update to get the fix?
>
>
>
> On Tue, Oct 23, 2012 at 6:12 PM, Ross Bemrose <[email protected]> wrote:
>
>> For those of you who missed it, this was posted about 20 minutes ago to
>> the Steam Downtime thread:
>>
>> "We've rolled out a fix to the affected servers and will monitor to
>> ensure the problem is, in fact, resolved."
>>
>>
>>
>> On 10/23/2012 4:40 PM, RSS List User wrote:
>>
>>> "We're actively investigating a server outage that impacts
>>> AuthenticateUserTicket (part of the multiplayer authentication system). I
>>> will update this thread when we have more details or the issue is resolved."
>>> This means our SourceMod does not work, since it won't accept invalid
>>> client by default. Just a heads up! =)
>>>
>>> From:
>>> http://forums.steampowered.**com/forums/showthread.php?p=**
>>> 33169105#post33169105<http://forums.steampowered.com/forums/showthread.php?p=33169105#post33169105>
>>>
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>>>
>>
>>
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>
>
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