Hey guys, I figured my requoting/posting of the email Fletcher sent around
last Halloween would help remind everyone to check all your systems are go
for Halloween.

Here are some quick facts about Halloween, quickplay, and server reputation:



* Please read this FAQ, which answers most quickplay and server
registration questions:
https://support.steampowered.com/kb_article.php?ref=2825-AFGJ-3513



* Having players join and stay on your server is currently the only thing
that matters for server reputation.  Passwords, crit changes, damage
spread, mods, maps, etc, does not affect your reputation except to the
extent that it affects client's behaviour.  If you have an audience that is
having fun, your reputation should be OK.  There is no need to ask if doing
XYZ will negatively affect your reputation, merely because we haven't
specifically said, "XYZ is OK."  Should this policy change in the future,
we will let you know.



* Certain actions (those described in the FAQ) will make your server
ineligible for quickplay.  However, those criteria are only examined at the
moment a client does a quickplay search.  They have no lasting effect on
your server (except, of course, to the extent that the loss of the extra
players could negatively affect your reputation) and can be toggled at any
time.  Temporarily engaging in some activity that makes you ineligible for
quickplay does not have any lasting penalty on your server or reputation.



* In general, positive reputation data is associated with your game server
account, not your IP.  You can move to a different IP with no problems.



* Valve *MAY* associate negative reputation data (bans, blacklists, records
of abuse or cheating, etc) not just to the game server account, but also to
the IP address or owning steam account.  (*Not* just a specific IP:port
combination!)  We understand that not everyone has control over all the
ports on their IP.  Hopefully the reasons why these sorts of policies are
necessary are obvious.  Bottom line: protect the reputation of any servers
running on your IP.



* There will be a special Halloween quickmatch option on the client.  We
will provide further details for how to receive the traffic later.

* We highly encourage people to register their servers.  There is zero
downside to doing so, whatsoever, and it takes 5 seconds.  The Halloween gift
drops are the first of hopefully many more benefits to come from
registering your server.



* We will be watching for servers who are exploiting the gift and drop
system, and reserve the right to take action against the account, game
server, IP, and steam account that owns the game server.  We are not going
to provide an exact definition of exactly what is OK and what is not.
However, here are two examples of abusive activity: 1.) Giving certain
plays on your server special powers or preferential treatment with regard
to gifts.  2.) Using automated methods to collect gifts into lots of free
accounts, causing them to be devalued in the TF economy.



Thank you for helping to provide our customers a place to play our game.



Your humble servant,

Fletch


With this year's halloween there MIGHT be some changes/additions to this,
but I figured doing this would just help out people start to do it.

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Jethro
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