If your server doesn't have the tags, it won't get quickplay traffic. This
applies for the server-browser-based quickplay, as well as the new lobby-based
matchmaking. ("Quickplay beta")
You should set tf_mm_servermode 1 if you want to receive traffic from the beta
quickplay.
-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Todd Pettit
Sent: Friday, October 26, 2012 12:07 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Quickplay settings for TF2 Halloween
Can we use either tf_mm_servermode 0 or tf_mm_servermode 1 ???
----- Original Message -----
From: "Fletcher Dunn" <[email protected]>
To: "Half-Life dedicated Linux server mailing list
([email protected])" <[email protected]>,
"Half-Life dedicated Win32 server mailing list ([email protected])"
<[email protected]>
Sent: Friday, October 26, 2012 1:40:50 PM
Subject: [hlds] Quickplay settings for TF2 Halloween
Hello!
Here are some details for how to configure your server to receive quickplay
traffic.
First, the general requirements and scoring systems have not changed. (Your
server must have an account and advertise the _registered tag, will be
penalized or excluded for certain rule changes, etc). Details are here:
https://support.steampowered.com/kb_article.php?ref=2825-AFGJ-3513
This year the quickplay UI will offer players two choices for Halloween:
1.) Halloween 2012. Servers exclusively running the new map 24/7.
2.) Halloween mix. Servers running a mix of all the Halloween maps.
At any given time, your server can only be in one pool or the other. Valve
will be running servers in both pools.
Your server will be placed in pool #1 if:
* You advertise the tag "event247"; and
* You are running the new map "koth_lakeside_event".
Your server will be placed in pool #2 if:
* You advertise the tag "eventmix"; and
* You are running one of the four Halloween maps.
The eligible Halloween maps are:
koth_harvest_event
cp_manor_event
koth_viaduct_event
koth_lakeside_event
If you don't set one of the two tags, you won't get any quickplay traffic!
Also, I'd like to mention a new convar that has been added,
mp_mapcycle_empty_timeout_seconds, which will cause your server to cycle the
map if it has been empty for a certain period of time.
- Fletch
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