When I Run the Server IT Choke y is that
> Date: Wed, 28 Nov 2012 19:56:08 -0500 > From: [email protected] > To: [email protected] > Subject: Re: [hlds] Potential fix for problems on multi-honed servers > > Fletcher, > > Can you please comment on Quickplay? Ever since the update after Halloween I > have seen my daily player counts steadily drop from over 6000 a day to less > than 1000. I have not made any changes except to add the recent binaries. I > am to the point where my community is starting to complain and I am sure I > have lost members that have been loyal for years. It obviously is not > affecting all communities but something has definitely changed. If it is not > fixed soon I will be closing up shop for good. > > Please Help, > Todd > > ----- Original Message ----- > From: "BOOM! Gaming Support" <[email protected]> > To: "Half-Life dedicated Win32 server mailing list" > <[email protected]> > Sent: Wednesday, November 28, 2012 7:35:27 PM > Subject: Re: [hlds] Potential fix for problems on multi-honed servers > > > > > > Hello Fletcher, > > > > All my servers have remained connected and listed since running these > binaries. They did not disconnect or delist yesterday or the week prior as > they have during all previous prop releases days. I sent you an email > regarding this and a few other things. Hopefully you received it last week. > Thank you very much for this fix. It's great appreciated. > > > > Best Regards, > > Mike Vail > > > > > > From: [email protected] > [mailto:[email protected]] On Behalf Of Fletcher Dunn > Sent: Wednesday, November 28, 2012 2:33 PM > To: Half-Life dedicated Win32 server mailing list > ([email protected]); Half-Life dedicated Linux server mailing list > ([email protected]) > Subject: Re: [hlds] Potential fix for problems on multi-honed servers > > > > Hello! > > > > If you were using these new binaries during yesterday’s Steam prop, let me > know how it went. Is the problem resolved? Same problems happened? New > problems happened? > > > > Thanks, > > - Fletch > > > > > > From: [email protected] [ > mailto:[email protected] ] On Behalf Of Fletcher Dunn > Sent: Wednesday, November 21, 2012 11:13 AM > To: Half-Life dedicated Linux server mailing list ( > [email protected] ); Half-Life dedicated Win32 server mailing > list ( [email protected] ) > Subject: [hlds] Potential fix for problems on multi-honed servers > > > > If you are running a multi-honed server, and your server occasionally drops > out of the master server listing, or appears on the wrong public IP, then you > may be interested in testing our some beta binaries that might fix the > problem. The problem begins with a disruption while talking on UDP (often > during the weekly prop of Steam). The Steam client layer then enters a > fallback pattern of TCP, then UDP, etc. Eventually the disruption is > resolved, and it can be random whether your server managed to connect to > Steam on TCP or UDP, depending on where it was in the retry pattern. The > problem with TCP for multi-honed servers is that it will always bind to the > default interface, disregarding any request to bind to a particular > interface. This can cause Steam to see your server as coming from the wrong > public IP. Depending on your routing rules, NAT, etc, your server can drop > off of the server browser because clients cannot get to you when they send > packets to that IP. > > > > Some server operators have worked around this bug with firewall rules > preventing the server from connecting to Steam via TCP. > > > > These binaries disable TCP fallback for dedicated servers. > > > > http://media.steampowered.com/apps/440/steam_bins_windows_1586041.zip > > http://media.steampowered.com/apps/440/steam_bins_linux_1586041.zip > > > > Be warned that they have not been widely tested. You should only try out > these binaries if you think you are having problems related to multi-honed > machines. > > > > Also, note that if you do use these binaries, and then update your server, > they will probably be reverted. > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
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