Awesome, right as I sent my message. Thanks for the info.

On Tue, Dec 4, 2012 at 6:16 PM, Eric Smith <[email protected]> wrote:

> We have a fix that we'll be releasing soon.
>
> -Eric
>
>
> -----Original Message-----
> From: [email protected] [mailto:
> [email protected]] On Behalf Of Ross Bemrose
> Sent: Tuesday, December 04, 2012 4:14 PM
> To: Bjorn Wielens; Half-Life dedicated Linux server mailing list;
> Half-Life Windows dedicated server mailing
> Subject: Re: [hlds_linux] Optional TF2, DoD:S, and HL2:DM updates released
>
> Reports on Reddit are noting that a lot of timer-like things are playing
> animations backwards, such as the cloak meter on the face of the various
> Spy watches.
>
> On 12/4/2012 7:12 PM, Bjorn Wielens wrote:
> > I've received a report (and verified) that the control point capture
> timers are reversed as of this update. If you are capping as BLU, the
> circle indicating progress is shown as blue being covered by red instead of
> vice versa (as in it appears RED is capping a BLU point.
> > I've also been told that cloak meters for spy watches are reversed, but
> have been unable to verify/duplicate that.
> >
> > Has anyone else seen similar issues?
> >
> >
> >
> >
> >
> > ________________________________
> >   From: Eric Smith <[email protected]>
> > To: "'[email protected]'" <[email protected]>;
> > "'[email protected]'"
> > <[email protected]>;
> > "'[email protected]'"
> > <[email protected]>
> > Sent: Tuesday, December 4, 2012 4:25:24 PM
> > Subject: [hlds_linux] Optional TF2, DoD:S, and HL2:DM updates released
> >
> > We've released optional (for dedicated servers) updates for Team
> Fortress 2, Day of Defeat: Source, and Half-Life 2: Deathmatch. The notes
> for the updates are below. These updates do not affect dedicated servers.
> >
> > -Eric
> >
> > ------------------------------
> >
> > Source Engine Changes (TF2, DoD:S, HL2:DM)
> > - Updated to support Big Picture mode
> >
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