I personally haven't noticed the reported symptom on my own TF2 servers (which 
run a very simple HTML MOTD right now).
But, as a player joining other servers (yes, I do play on servers other than my 
own), I have noticed it.
I did some testing with changing the URL that one of my servers was directing 
client's to for the MOTD, and noticed something interesting ...
... It appears that TF2 (or the underlying game engine I guess) is just 
wrapping whatever the client operating systems default browser is.

I re-directed to several publicly available browser detection/http headers 
troubleshooting sites (Google "browser capabilities"), and it displays (in game 
as that web-site) that I am running Chrome.
If I exit the game entirely (and Steam entirely I think), switch my default 
browser back to IE, and try it again ... It shows (in-game using that page) 
that the browser is IE.

So, it sounds to me like it's less of a Steam/TF2/game-engine issue, and more 
to do the content-vs-browser rendering - and that experience might be somewhat 
different depending on which browser is the OS's default.

I have also noticed, that (as also previously reported), sometimes if you just 
wait there a few extra seconds (against instincts) the content does display (or 
start to display in the case of pinion - since you may still be waiting for 
video buffering).

Anyway, hope that helps with any troubleshooting.

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