SourceMod has a built-in admin API. The admins.cfg and admins_simple.ini
files are loaded by admins-flatfile.smx. SourceMod Core doesn't grant any
admin permissions, it relies on plugins to do so.

You may be interested in the SQL admins system that is distrubuted with
SourceMod in the plugins/disabled folder. More info on that is available
here <http://wiki.alliedmods.net/SQL_Admins_(SourceMod)>.


Doctor McKay
http://www.doctormckay.com
[email protected]


On Tue, Feb 19, 2013 at 7:11 PM, Cameron Munroe
<[email protected]>wrote:

> **
>
> Yes, but you need to create a system that will add them to an admin.cfg,
> or database with the A flag. However, what do you use to manage it?
>
> I was thinking of editing sourcebans, but I need a way to remove old
> members after the time is up.
>
>
>
> On 02/19/2013 09:56 AM, Doctor McKay wrote:
>
> The most recent version of the official plugin has a flag immunity feature.
>
> I personally really like Bitcoin. You can find a lot of info at
> http://weusecoins.com and http://reddit.com/r/bitcoin
>
> Dr. McKay
> http://www.doctormckay.com
> [email protected]
>
>
> On Tue, Feb 19, 2013 at 11:43 AM, Harsh Baid <[email protected]>wrote:
>
>> Back to the matter at hand, someone mentioned about paying a dollar or so
>> to get the ad MOTD removed? How do you manage a system like that as i would
>> love to implement it with my servers as well. How do you set up a system
>> where a user pays a dollar and gets the MOTD removed when he joins the game
>> since the actual plugin has no flag feature what so ever?
>>
>> Also as far as micro-transactions go, has anyone looked into bit-coins  I
>> personally have never used them, but many members have suggested that i
>> should implement it. Although i am not sure how well it would work.
>>
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>>
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>
>
> ---
> Cameron Munroe
>
> Owner and Operator of (G-S.N) & Munroenet.com
>
> Computer Tech
> http://www.munroenet.comhttp://www.gaming-servers.nethttps://www.town-assembly.com
>
>
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