Do you have any plugins installed?
On Feb 28, 2013 8:08 PM, "Felipe Fujihara" <[email protected]> wrote:

>  Yes, we have another TF2 server running on the same machine, and the FPS
> is well stablished at 66.7. This server also runs with full players (24/24).
>
> The server with FPS drops problem runs with 28 slots.
>
>
>
>
> ------------------------------
> Date: Wed, 27 Feb 2013 23:19:11 -0600
> From: [email protected]
> To: [email protected]
> Subject: Re: [hlds] Weird FPS drops and peaks
>
> Well from the hardware side you guys seem powerful enough. Have you tried
> installing another hl2 server and running a clean one to see if the fps
> drops come back?
> On Feb 27, 2013 12:18 PM, "Felipe Fujihara" <[email protected]>
> wrote:
>
>  Hello,
>
> I'm hosting this server mentioned. We are using a physical DELL PowerEdge
> M610 Blade Server: 2x Intel Xeon Quad-Core E5550, 32GB RAM, 600GB SAS.
>
> There are other servers of Team Fortress 2 running on the same machine,
> but we can't see any problems with FPS drops, they're always stablished at
> 66.7.
>
>
>
>
> ------------------------------
> Date: Wed, 27 Feb 2013 11:17:03 -0600
> From: [email protected]
> To: [email protected]
> Subject: Re: [hlds] Weird FPS drops and peaks
>
> I'm not too experienced HL hosting, but what type of server are we talking
> about?
> Virtual or physical?
> Multi-Core?
> Ram?
> Shared?
>
>
> On Wed, Feb 27, 2013 at 10:28 AM, pilger <[email protected]> wrote:
>
> Is this Win32 list still being used?
>
> I only see people discussing on the linux one, but since this issue
> manifests on a Windows environment, I figured it should go here.
>
> So, anyone there?
>
>
> On 26 February 2013 00:45, pilger <[email protected]> wrote:
>
> Hey guys,
>
>
> My server has been getting a lot of weird freezes and random FPS drops and
> I'm trying to figure out the reason. The FPS readings on the net_graph 4
> view seems to be all over the place and even has higher than 66.7 values
> (as can be seen here: http://snag.gy/Qit49.jpg ).
>
>
> Is this peak normal? Could it be related to the FPS drops? If not, what
> could be causing it?
>
> The server is on a Windows Server Environment and it's correctly updated.
> It has a 30 player capacity but it usually runs on 28 + the replay bot.
> I'm willing to provide all the info you need, but I'm not quite sure what
> could be usefull, so ask away if you wanna know something I didn't state
> above.
>
>
> Thanks in advance,
>
> Pilger
>
>
>
>
>
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