its set to that in the Command line add +map "ctf_turbine"
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From: [email protected]
Sent: Wednesday, March 20, 2013 1:25 AM
To: [email protected]
Subject: hlds Digest, Vol 24, Issue 47
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Today's Topics:
1. Mandatory updates to all Source engine game betas released
(Fletcher Dunn)
2. Map Help - dedicated server (Daniel Waugh)
3. Re: Map Help - dedicated server (Albert Davis)
4. Re: Map Help - dedicated server (Nomaan Ahmad)
5. Re: [hlds_announce] Mandatory updates to all Source engine
game betas released (GREFFIER Jonathan)
----------------------------------------------------------------------
Message: 1
Date: Wed, 20 Mar 2013 00:08:02 +0000
From: Fletcher Dunn <[email protected]>
To: "Half-Life dedicated Linux server mailing list
([email protected])"
<[email protected]>, "Half-Life dedicated Win32 server
mailing list ([email protected])"
<[email protected]>, "[email protected]"
<[email protected]>
Subject: [hlds] Mandatory updates to all Source engine game betas
released
Message-ID:
<770639fc61a30543ae6b96029c088b030729a...@exchange10.valvesoftware.com>
Content-Type: text/plain; charset="us-ascii"
PLEASE NOTE: The Betas are drawing to a close. We hope to release Day of
Defeat:Source early next week.
Betas for HL2:MP, DOD:S, CS:S, and TF:
* Deleted sv_consistency convar. This security is now implemented using
sv_pure.
* Changed which pure server configuration files are loaded in the various
pure modes, and renamed them. (See updated
pure_server_whitelist_example.txt for details.)
* Added "sv_pure -1" mode, which disables all consistency checking.
(Similar to turning off sv_pure and sv_consistency.)
* Removed unneeded CRC calculations on level load
* Removed check_crc functionality from pure server operation. The only
supported file rule is now "trusted_source."
* Added trusted_keys_example.txt.
* Added/updated sound cache files
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Message: 2
Date: Wed, 20 Mar 2013 01:03:38 +0000 (GMT)
From: Daniel Waugh <[email protected]>
To: "[email protected]" <[email protected]>
Subject: [hlds] Map Help - dedicated server
Message-ID:
<[email protected]>
Content-Type: text/plain; charset="iso-8859-1"
Hi?I'm a?beginner and I just set up my dedicated server.
At the moment,
the server cycles through all the maps.
How do I set it to just one map
24/7? (ctf_turbine?)
I already deleted all other maps in both the
maplist.txt and mapcycle.txt (leaving turbine as the only one) and yet
ctf_2fort
still loads when I connect.
Are there other things I have to do?
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Message: 3
Date: Tue, 19 Mar 2013 21:08:56 -0400
From: Albert Davis <[email protected]>
To: Daniel Waugh <[email protected]>, Half-Life dedicated
Win32 server mailing list <[email protected]>
Subject: Re: [hlds] Map Help - dedicated server
Message-ID:
<CAHJ7=+H040=2ndqwthpsgyr4pj45l6ymcr12t6a893mkgst...@mail.gmail.com>
Content-Type: text/plain; charset="iso-8859-1"
mapcycle.txt
On Tue, Mar 19, 2013 at 9:03 PM, Daniel Waugh
<[email protected]>wrote:
Hi I'm a beginner and I just set up my dedicated server.
At the moment, the server cycles through all the maps.
How do I set it to just one map 24/7? (ctf_turbine?)
I already deleted all other maps in both the maplist.txt and mapcycle.txt
(leaving turbine as the only one) and yet ctf_2fort still loads when I
connect.
Are there other things I have to do?
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Message: 4
Date: Wed, 20 Mar 2013 01:11:43 +0000
From: Nomaan Ahmad <[email protected]>
To: Half-Life dedicated Win32 server mailing list
<[email protected]>
Subject: Re: [hlds] Map Help - dedicated server
Message-ID:
<cam502s6-c47+qsbwm2+iy_b6sura6a2yktevnvtovdmfav5...@mail.gmail.com>
Content-Type: text/plain; charset="iso-8859-1"
Check your start up cmd for +map
On 20 March 2013 01:08, Albert Davis <[email protected]> wrote:
mapcycle.txt
On Tue, Mar 19, 2013 at 9:03 PM, Daniel Waugh <
[email protected]> wrote:
Hi I'm a beginner and I just set up my dedicated server.
At the moment, the server cycles through all the maps.
How do I set it to just one map 24/7? (ctf_turbine?)
I already deleted all other maps in both the maplist.txt and mapcycle.txt
(leaving turbine as the only one) and yet ctf_2fort still loads when I
connect.
Are there other things I have to do?
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please visit:
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------------------------------
Message: 5
Date: Wed, 20 Mar 2013 02:26:06 +0100
From: GREFFIER Jonathan <[email protected]>
To: [email protected]
Subject: Re: [hlds] [hlds_announce] Mandatory updates to all Source
engine game betas released
Message-ID: <[email protected]>
Content-Type: text/plain; charset="iso-8859-1"; Format="flowed"
Hello,
I try to make a file. vpk with the VPK Tool tool, I generated the keys,
but I can not sign on, you can tell me how to proceed please?
Le 20/03/2013 01:08, Fletcher Dunn a ?crit :
PLEASE NOTE: The Betas are drawing to a close. We hope to release Day
of Defeat:Source early next week.
Betas for HL2:MP, DOD:S, CS:S, and TF:
* Deleted sv_consistency convar. This security is now implemented
using sv_pure.
* Changed which pure server configuration files are loaded in the
various pure modes, and renamed them. (See updated
pure_server_whitelist_example.txt for details.)
* Added "sv_pure -1" mode, which disables all consistency checking.
(Similar to turning off sv_pure and sv_consistency.)
* Removed unneeded CRC calculations on level load
* Removed check_crc functionality from pure server operation. The
only supported file rule is now "trusted_source."
* Added trusted_keys_example.txt.
* Added/updated sound cache files
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