In regards to pure, it appears to report correctly if the server changes/reloads map at least once.
But on first start up it won't be shown correctly. I can replicate it using this short command line: ./srcds_run -game dod +sv_pure 1 +map dod_anzio Connected to the server immediately and got sv_pure 2 still. On Tue, Mar 26, 2013 at 5:23 PM, Fletcher Dunn <[email protected]>wrote: > >Is DOD:S still on track for release this week? > Probably not. We have a few outstanding regressions.**** > > ** ** > > I could use some help gathering data to reproduce these bugs or confirm > them closed.**** > > ** ** > > Audio files specified in .RES file not downloaded. (Possibly related to > Linux case sensitivity?)**** > > https://github.com/ValveSoftware/Source-1-Games/issues/194**** > > ** ** > > Sounds in .bsp not playing. (It would help to have an example .bsp that > has sounds in it that don’t play, and doesn’t involve a bunch of extra > custom assets outside the .bsp.)**** > > https://github.com/ValveSoftware/Source-1-Games/issues/240**** > > ** ** > > Any examples of clients not reporting the sv_pure status properly?**** > > https://github.com/ValveSoftware/Source-1-Games/issues/234**** > > ** ** > > Hopefully we can fix any important regressions (i.e. bugs that are not > newly introduced by the SteamPipe filesystem changes) in a week or so.**** > > ** ** > > We’ll give everybody on this list several days notice before we flip the > release game to SteamPipe.**** > > ** ** > > - Fletch**** > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >
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