In regards to pure, it appears to report correctly if the server
changes/reloads map at least once.

But on first start up it won't be shown correctly.

I can replicate it using this short command line:
./srcds_run -game dod +sv_pure 1 +map dod_anzio

Connected to the server immediately and got sv_pure 2 still.

On Tue, Mar 26, 2013 at 5:23 PM, Fletcher Dunn
<[email protected]>wrote:

>  >Is DOD:S still on track for release this week?
> Probably not.  We have a few outstanding regressions.****
>
> ** **
>
> I could use some help gathering data to reproduce these bugs or confirm
> them closed.****
>
> ** **
>
> Audio files specified in .RES file not downloaded.  (Possibly related to
> Linux case sensitivity?)****
>
> https://github.com/ValveSoftware/Source-1-Games/issues/194****
>
> ** **
>
> Sounds in .bsp not playing.  (It would help to have an example .bsp that
> has sounds in it that don’t play, and doesn’t involve a bunch of extra
> custom assets outside the .bsp.)****
>
> https://github.com/ValveSoftware/Source-1-Games/issues/240****
>
> ** **
>
> Any examples of clients not reporting the sv_pure status properly?****
>
> https://github.com/ValveSoftware/Source-1-Games/issues/234****
>
> ** **
>
> Hopefully we can fix any important regressions (i.e. bugs that are not
> newly introduced by the SteamPipe filesystem changes) in a week or so.****
>
> ** **
>
> We’ll give everybody on this list several days notice before we flip the
> release game to SteamPipe.****
>
> ** **
>
> - Fletch****
>
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