I have little info as this did not happen to me personally. However, I have
messaged a few of my server owner friends and some of my players. It seems
like 3 out of 10 people are having this issue. Some even reporting that
only a few servers were deleted and not all of them.

Please don't derail this topic to DNS/ID support. This is very serious and
we need to get info on why this is happening.


On Fri, Apr 19, 2013 at 2:47 PM, <[email protected]>wrote:

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> Today's Topics:
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>    1. Re: CS:S Server Favorites Deleted (Max Krivanek)
>    2. Re: CS:S Server Favorites Deleted (Fletcher Dunn)
>    3. Re: CS:S Server Favorites Deleted (Gamers Exile)
>
>
> ----------------------------------------------------------------------
>
> Message: 1
> Date: Fri, 19 Apr 2013 13:45:04 -0500
> From: Max Krivanek <[email protected]>
> To: Half-Life dedicated Win32 server mailing list
>         <[email protected]>
> Subject: Re: [hlds] CS:S Server Favorites Deleted
> Message-ID:
>         <CACXm_qe_=J5V6H5DfgtNZjNd=
> [email protected]>
> Content-Type: text/plain; charset="iso-8859-1"
>
> The problem is servers are transient in nature.  Server IDs would be hard
> to implement.
>
> The short term and easy solution is to allow DNS to be saved.  Like "
> ccsdm.mycommunity.com:27015" instead of always saving it as an IP.
>
>
> On Fri, Apr 19, 2013 at 1:40 PM, E. Olsen <[email protected]> wrote:
>
> > I had actually sent Valve a suggestions a couple of years ago that they
> > tie the server favorites to the server ID, as opposed to the server's IP
> > address, so as to allow server operators to upgrade/move their servers
> > without losing all the regulars we had worked so hard to build. At the
> > time, they had replied that it was a good idea and they would see about
> > adding that to the client/engine, but nothing ever came of it so I guess
> it
> > was dismissed as unimportant.
> >
> > I agree that it absolutely sucks to have to start again from square one
> > every time we want to change a server's IP address and/or favorites get
> > deleted for some reason. I would love it if they would make our server
> more
> > "portable" and not tied to an IP address. There are a ton of great deals
> on
> > new (more powerful) servers popping up, but if your current host
> > isn't competitive, your forced to either stick with what you've got, or
> > move to a new host and start back at square one.
> >
> >
> > On Fri, Apr 19, 2013 at 2:23 PM, Aaron D <[email protected]>
> wrote:
> >
> >> After this update I noticed that my servers have been dead of the past
> >> few days. I was going crazy trying to figure out why when a few of my
> >> members reported to me that their favorites list got deleted.
> >>
> >> If this is true this is a freaking disaster and needs to be fixed right
> >> away. This is worse than having to move your IP to a new location,
> because
> >> at least then you could let people know a head of time what was going
> on.
> >>
> >> Please if anyone else is also having this problem make Valve aware so
> >> something can be done, we don't want this also happening during the TF2
> >> update.
> >>
> >> Thanks.
> >>
> >> _______________________________________________
> >> To unsubscribe, edit your list preferences, or view the list archives,
> >> please visit:
> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
> >>
> >>
> >
> > _______________________________________________
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> >
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> ------------------------------
>
> Message: 2
> Date: Fri, 19 Apr 2013 18:46:01 +0000
> From: Fletcher Dunn <[email protected]>
> To: Half-Life dedicated Win32 server mailing list
>         <[email protected]>
> Subject: Re: [hlds] CS:S Server Favorites Deleted
> Message-ID:
>         <
> 770639fc61a30543ae6b96029c088b0307308...@exchange10.valvesoftware.com>
>
> Content-Type: text/plain; charset="us-ascii"
>
> Favorites most definitely should not have been deleted.  If you have any
> more info on exactly what happened, I'd be interested to know.
>
> From: [email protected] [mailto:
> [email protected]] On Behalf Of Max Krivanek
> Sent: Friday, April 19, 2013 11:45 AM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] CS:S Server Favorites Deleted
>
> The problem is servers are transient in nature.  Server IDs would be hard
> to implement.
>
> The short term and easy solution is to allow DNS to be saved.  Like "
> ccsdm.mycommunity.com:27015<http://ccsdm.mycommunity.com:27015>" instead
> of always saving it as an IP.
>
> On Fri, Apr 19, 2013 at 1:40 PM, E. Olsen <[email protected]<mailto:
> [email protected]>> wrote:
> I had actually sent Valve a suggestions a couple of years ago that they
> tie the server favorites to the server ID, as opposed to the server's IP
> address, so as to allow server operators to upgrade/move their servers
> without losing all the regulars we had worked so hard to build. At the
> time, they had replied that it was a good idea and they would see about
> adding that to the client/engine, but nothing ever came of it so I guess it
> was dismissed as unimportant.
>
> I agree that it absolutely sucks to have to start again from square one
> every time we want to change a server's IP address and/or favorites get
> deleted for some reason. I would love it if they would make our server more
> "portable" and not tied to an IP address. There are a ton of great deals on
> new (more powerful) servers popping up, but if your current host isn't
> competitive, your forced to either stick with what you've got, or move to a
> new host and start back at square one.
>
> On Fri, Apr 19, 2013 at 2:23 PM, Aaron D <[email protected]<mailto:
> [email protected]>> wrote:
> After this update I noticed that my servers have been dead of the past few
> days. I was going crazy trying to figure out why when a few of my members
> reported to me that their favorites list got deleted.
> If this is true this is a freaking disaster and needs to be fixed right
> away. This is worse than having to move your IP to a new location, because
> at least then you could let people know a head of time what was going on.
> Please if anyone else is also having this problem make Valve aware so
> something can be done, we don't want this also happening during the TF2
> update.
> Thanks.
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
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> ------------------------------
>
> Message: 3
> Date: Fri, 19 Apr 2013 12:47:05 -0600 (MDT)
> From: Gamers Exile <[email protected]>
> To: [email protected]
> Subject: Re: [hlds] CS:S Server Favorites Deleted
> Message-ID: <[email protected]>
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>
> End of hlds Digest, Vol 25, Issue 68
> ************************************
>
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