Did this update break Metamod for anyone else?  

= No works ok here


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Sent: 23 April 2013 11:24 PM
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Subject: hlds Digest, Vol 25, Issue 78

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Today's Topics:

   1. Re: Mandatory Team Fortress 2 update released (Brian)
   2. Re: Mandatory Team Fortress 2 update released (1nsane)
   3. Re: Mandatory Team Fortress 2 update released (ics)
   4. Re: Mandatory Team Fortress 2 update released (Evourr)


----------------------------------------------------------------------

Message: 1
Date: Tue, 23 Apr 2013 23:22:54 +0100
From: Brian <[email protected]>
To: Half-Life dedicated Win32 server mailing list
        <[email protected]>
Subject: Re: [hlds] Mandatory Team Fortress 2 update released
Message-ID:
        <cajogcbgs83pjnkz0thnw-4rf3f54gmngcqqr3f5hwgjyuur...@mail.gmail.com>
Content-Type: text/plain; charset="iso-8859-1"

I like how you guys added all the parts of OpenPlugin that people don't
really care about!


On Tue, Apr 23, 2013 at 11:20 PM, Daniel Barreiro <
[email protected]> wrote:

> Did this update break Metamod for anyone else?
>
>
> On Tue, Apr 23, 2013 at 6:06 PM, Andrew Donshik
<[email protected]>wrote:
>
>> Aww. No ham.
>>
>> -Andrew
>>
>> On Apr 23, 2013, at 6:03 PM, "Eric Smith" <[email protected]>
>> wrote:
>>
>> > We've released a mandatory update for Team Fortress 2. The notes 
>> > for
>> the update are below. The new version number for TF2 as of this 
>> release is 1734532. This is a departure from our previous version 
>> system so it can be consistent with what Fletcher is using for the
SteamPipe releases.
>> >
>> > -Eric
>> >
>> > ------------------------------
>> >
>> > Team Fortress 2
>> > - Added "Only allow map files" to the possible selections in the
>> download filter option for clients
>> > - Fixed a client crash related to the material system
>> > - Fixed Diamond/Carbonado Botkiller weapons using incorrect team
>> materials for the arms
>> > - Fixed a vphysics regression where some items would travel farther
>> than they should
>> > - Improved performance and stability for the Linux version
>> > - Removed range restrictions from viewmodel_fov_demo
>> > - Updated the Ap-Sap so it can be gift-wrapped and have custom
>> names/descriptions applied to it
>> >
>> > _______________________________________________
>> > To unsubscribe, edit your list preferences, or view the list 
>> > archives,
>> please visit:
>> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>> >
>>
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list 
>> archives, please visit:
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>>
>
>
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Message: 2
Date: Tue, 23 Apr 2013 18:22:56 -0400
From: 1nsane <[email protected]>
To: Half-Life dedicated Win32 server mailing list
        <[email protected]>
Subject: Re: [hlds] Mandatory Team Fortress 2 update released
Message-ID:
        <CAP1MV-e850h3P8_zDh6HSmLBFypM5en4qXEWRXYq49EPgq=t...@mail.gmail.com>
Content-Type: text/plain; charset="iso-8859-1"

Yes, we will have to wait for an update.


On Tue, Apr 23, 2013 at 6:20 PM, Daniel Barreiro <
[email protected]> wrote:

> Did this update break Metamod for anyone else?
>
>
> On Tue, Apr 23, 2013 at 6:06 PM, Andrew Donshik
<[email protected]>wrote:
>
>> Aww. No ham.
>>
>> -Andrew
>>
>> On Apr 23, 2013, at 6:03 PM, "Eric Smith" <[email protected]>
>> wrote:
>>
>> > We've released a mandatory update for Team Fortress 2. The notes 
>> > for
>> the update are below. The new version number for TF2 as of this 
>> release is 1734532. This is a departure from our previous version 
>> system so it can be consistent with what Fletcher is using for the
SteamPipe releases.
>> >
>> > -Eric
>> >
>> > ------------------------------
>> >
>> > Team Fortress 2
>> > - Added "Only allow map files" to the possible selections in the
>> download filter option for clients
>> > - Fixed a client crash related to the material system
>> > - Fixed Diamond/Carbonado Botkiller weapons using incorrect team
>> materials for the arms
>> > - Fixed a vphysics regression where some items would travel farther
>> than they should
>> > - Improved performance and stability for the Linux version
>> > - Removed range restrictions from viewmodel_fov_demo
>> > - Updated the Ap-Sap so it can be gift-wrapped and have custom
>> names/descriptions applied to it
>> >
>> > _______________________________________________
>> > To unsubscribe, edit your list preferences, or view the list 
>> > archives,
>> please visit:
>> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>> >
>>
>>
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list 
>> archives, please visit:
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives, 
> please visit:
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Message: 3
Date: Wed, 24 Apr 2013 01:23:46 +0300
From: ics <[email protected]>
To: Half-Life dedicated Win32 server mailing list
        <[email protected]>
Subject: Re: [hlds] Mandatory Team Fortress 2 update released
Message-ID: <[email protected]>
Content-Type: text/plain; charset=ISO-8859-1; format=flowed

Only on linux, windows works fine.

-ics

Daniel Barreiro kirjoitti:
> Did this update break Metamod for anyone else?
>
>
> On Tue, Apr 23, 2013 at 6:06 PM, Andrew Donshik 
> <[email protected] <mailto:[email protected]>> wrote:
>
>     Aww. No ham.
>
>     -Andrew
>
>     On Apr 23, 2013, at 6:03 PM, "Eric Smith" <[email protected]
>     <mailto:[email protected]>> wrote:
>
>     > We've released a mandatory update for Team Fortress 2. The notes
>     for the update are below. The new version number for TF2 as of
>     this release is 1734532. This is a departure from our previous
>     version system so it can be consistent with what Fletcher is using
>     for the SteamPipe releases.
>     >
>     > -Eric
>     >
>     > ------------------------------
>     >
>     > Team Fortress 2
>     > - Added "Only allow map files" to the possible selections in the
>     download filter option for clients
>     > - Fixed a client crash related to the material system
>     > - Fixed Diamond/Carbonado Botkiller weapons using incorrect team
>     materials for the arms
>     > - Fixed a vphysics regression where some items would travel
>     farther than they should
>     > - Improved performance and stability for the Linux version
>     > - Removed range restrictions from viewmodel_fov_demo
>     > - Updated the Ap-Sap so it can be gift-wrapped and have custom
>     names/descriptions applied to it
>     >
>     > _______________________________________________
>     > To unsubscribe, edit your list preferences, or view the list
>     archives, please visit:
>     > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>     >
>
>
>     _______________________________________________
>     To unsubscribe, edit your list preferences, or view the list
>     archives, please visit:
>     https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>
>
>
>
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> To unsubscribe, edit your list preferences, or view the list archives,
please visit:
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------------------------------

Message: 4
Date: Tue, 23 Apr 2013 18:23:38 -0400
From: "Evourr" <[email protected]>
To: "Half-Life dedicated Win32 server mailing list"
        <[email protected]>
Subject: Re: [hlds] Mandatory Team Fortress 2 update released
Message-ID: <5EF32FDCBE62482487598EEEC153C2BF@CalvinJ>
Content-Type: text/plain; charset="iso-8859-1"

Looks like it.
  ----- Original Message -----
  From: Daniel Barreiro
  To: Half-Life dedicated Win32 server mailing list
  Sent: Tuesday, April 23, 2013 6:20 PM
  Subject: Re: [hlds] Mandatory Team Fortress 2 update released


  Did this update break Metamod for anyone else?




  On Tue, Apr 23, 2013 at 6:06 PM, Andrew Donshik <[email protected]>
wrote:

    Aww. No ham.

    -Andrew


    On Apr 23, 2013, at 6:03 PM, "Eric Smith" <[email protected]>
wrote:

    > We've released a mandatory update for Team Fortress 2. The notes for
the update are below. The new version number for TF2 as of this release is
1734532. This is a departure from our previous version system so it can be
consistent with what Fletcher is using for the SteamPipe releases.
    >
    > -Eric
    >
    > ------------------------------
    >
    > Team Fortress 2
    > - Added "Only allow map files" to the possible selections in the
download filter option for clients
    > - Fixed a client crash related to the material system
    > - Fixed Diamond/Carbonado Botkiller weapons using incorrect team
materials for the arms
    > - Fixed a vphysics regression where some items would travel farther
than they should
    > - Improved performance and stability for the Linux version
    > - Removed range restrictions from viewmodel_fov_demo
    > - Updated the Ap-Sap so it can be gift-wrapped and have custom
names/descriptions applied to it
    >
    > _______________________________________________
    > To unsubscribe, edit your list preferences, or view the list archives,
please visit:
    > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
    >


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