Your server host should update your server as there was a beta update within 2-3 days that you are now missing. Conversion is done, cliets are now in steampipe version.

-ics

Accid[e]nt kirjoitti:
Has the rollout been done?

My server host updated the servers last week, and even today I'm not able to connect to it as it's "running a newer version of the game". HLSW shows it's on v1734533 is this right?

On 1 May 2013 05:25, Nicholas Hastings <[email protected] <mailto:[email protected]>> wrote:

    No.

-- Nicholas Hastings
    AlliedMods.net <http://www.alliedmods.net>



    Robert Whelan <mailto:[email protected]>
    Wednesday, May 01, 2013 12:02 AM
    Curious, Is there any reason for us to keep the Team Fortress 2 Beta?

    *From:* Fletcher Dunn <[email protected]>
    <mailto:[email protected]>
    *To:* "Half-Life dedicated Win32 server mailing list
    ([email protected]
    <mailto:[email protected]>)"
    <[email protected]>
    <mailto:[email protected]>; "Half-Life dedicated Linux
    server mailing list ([email protected]
    <mailto:[email protected]>)"
    <[email protected]>
    <mailto:[email protected]>
    *Sent:* Tuesday, April 30, 2013 2:22 PM
    *Subject:* Re: [hlds] [hlds_announce] TF2 SteamPipe beta update
    released. Forcing all clients to convert soon.

    Two quick clarifications:
    This update to the Steampipe beta is optional for servers.
    Compared to the previous Steampipe beta build, it primarily
    contains client-side fixes. So it is not necessary to update.
    The HLDS server should continue to be able to successfully host
    clients, even after the flip. So if you need a bit more breathing
    room, you have it. HOWEVER: I would definitely not delay
    switching to SteamPipe. At this point the HLDS version of the
    server is no longer supported. We also cannot promise that we
    might need to make a mandatory update, perhaps as soon as
    tomorrow, which would make the HLDSUpdateTool server obsolete.

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    Fletcher Dunn <mailto:[email protected]>
    Tuesday, April 30, 2013 3:22 PM

    Two quick clarifications:

    This update to the Steampipe beta is optional for servers.
    Compared to the previous Steampipe beta build, it primarily
    contains client-side fixes. So it is not necessary to update.

    The HLDS server should continue to be able to successfully host
    clients, even after the flip. So if you need a bit more breathing
    room, you have it. HOWEVER: I would definitely not delay
    switching to SteamPipe. At this point the HLDS version of the
    server is no longer supported. We also cannot promise that we
    might need to make a mandatory update, perhaps as soon as
    tomorrow, which would make the HLDSUpdateTool server obsolete.

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    archives, please visit:
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    Fletcher Dunn <mailto:[email protected]>
    Tuesday, April 30, 2013 3:07 PM

    We’ve released an optional update to the TF2 SteamPipe beta. Here
    are the change notes (since the last SteamPipe beta):

    Team Fortress 2:

    * Fixed network incompatibility causing custom names and
    descriptions to not display on client

    Source engine:

    * Fix sprays trying to load from the wrong directory

    * Restored VPK file cache, with tuned size to reduce memory usage
    and improve client boot and map load times

    This server is compatible with all currently running clients.
    (SteamPipe and non-SteamPipe.)

    We expect to flip the switch to force all clients to convert to
    SteamPipe in a few hours. (Approx 2:00 PM Seattle time.) At this
    time, the “Steampipe beta” server which has just been released
    will become the official server. There will not be another update.

    If you were waiting for the right time to start flipping your
    servers to SteamPipe, now is it.

    Thanks,

    Fletch

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