Your server host should update your server as there was a beta update
within 2-3 days that you are now missing. Conversion is done, cliets are
now in steampipe version.
-ics
Accid[e]nt kirjoitti:
Has the rollout been done?
My server host updated the servers last week, and even today I'm not
able to connect to it as it's "running a newer version of the game".
HLSW shows it's on v1734533 is this right?
On 1 May 2013 05:25, Nicholas Hastings <[email protected]
<mailto:[email protected]>> wrote:
No.
--
Nicholas Hastings
AlliedMods.net <http://www.alliedmods.net>
Robert Whelan <mailto:[email protected]>
Wednesday, May 01, 2013 12:02 AM
Curious, Is there any reason for us to keep the Team Fortress 2 Beta?
*From:* Fletcher Dunn <[email protected]>
<mailto:[email protected]>
*To:* "Half-Life dedicated Win32 server mailing list
([email protected]
<mailto:[email protected]>)"
<[email protected]>
<mailto:[email protected]>; "Half-Life dedicated Linux
server mailing list ([email protected]
<mailto:[email protected]>)"
<[email protected]>
<mailto:[email protected]>
*Sent:* Tuesday, April 30, 2013 2:22 PM
*Subject:* Re: [hlds] [hlds_announce] TF2 SteamPipe beta update
released. Forcing all clients to convert soon.
Two quick clarifications:
This update to the Steampipe beta is optional for servers.
Compared to the previous Steampipe beta build, it primarily
contains client-side fixes. So it is not necessary to update.
The HLDS server should continue to be able to successfully host
clients, even after the flip. So if you need a bit more breathing
room, you have it. HOWEVER: I would definitely not delay
switching to SteamPipe. At this point the HLDS version of the
server is no longer supported. We also cannot promise that we
might need to make a mandatory update, perhaps as soon as
tomorrow, which would make the HLDSUpdateTool server obsolete.
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Fletcher Dunn <mailto:[email protected]>
Tuesday, April 30, 2013 3:22 PM
Two quick clarifications:
This update to the Steampipe beta is optional for servers.
Compared to the previous Steampipe beta build, it primarily
contains client-side fixes. So it is not necessary to update.
The HLDS server should continue to be able to successfully host
clients, even after the flip. So if you need a bit more breathing
room, you have it. HOWEVER: I would definitely not delay
switching to SteamPipe. At this point the HLDS version of the
server is no longer supported. We also cannot promise that we
might need to make a mandatory update, perhaps as soon as
tomorrow, which would make the HLDSUpdateTool server obsolete.
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Fletcher Dunn <mailto:[email protected]>
Tuesday, April 30, 2013 3:07 PM
We’ve released an optional update to the TF2 SteamPipe beta. Here
are the change notes (since the last SteamPipe beta):
Team Fortress 2:
* Fixed network incompatibility causing custom names and
descriptions to not display on client
Source engine:
* Fix sprays trying to load from the wrong directory
* Restored VPK file cache, with tuned size to reduce memory usage
and improve client boot and map load times
This server is compatible with all currently running clients.
(SteamPipe and non-SteamPipe.)
We expect to flip the switch to force all clients to convert to
SteamPipe in a few hours. (Approx 2:00 PM Seattle time.) At this
time, the “Steampipe beta” server which has just been released
will become the official server. There will not be another update.
If you were waiting for the right time to start flipping your
servers to SteamPipe, now is it.
Thanks,
Fletch
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