Ever since yesterday's conversion to Steampipe, my Windows servers are experiencing the following error in console and which causing them to crash:
L 05/01/2013 - 14:27:40: Engine error: ED_Alloc: no free edicts My servers are virtually identical to what they were prior to the Steampipe conversion with the expection of hosting the new file struction. Was the amount of free edicts lowered during the update so that plugins that used to work no longer do? If so, is there any way to fix this engine problem? Thank you. From: [email protected] [mailto:[email protected]] On Behalf Of Fletcher Dunn Sent: Tuesday, April 30, 2013 12:08 PM To: Half-Life dedicated Win32 server mailing list ([email protected]); Half-Life dedicated Linux server mailing list ([email protected]); [email protected] Subject: [hlds] TF2 SteamPipe beta update released. Forcing all clients to convert soon. We've released an optional update to the TF2 SteamPipe beta. Here are the change notes (since the last SteamPipe beta): Team Fortress 2: * Fixed network incompatibility causing custom names and descriptions to not display on client Source engine: * Fix sprays trying to load from the wrong directory * Restored VPK file cache, with tuned size to reduce memory usage and improve client boot and map load times This server is compatible with all currently running clients. (SteamPipe and non-SteamPipe.) We expect to flip the switch to force all clients to convert to SteamPipe in a few hours. (Approx 2:00 PM Seattle time.) At this time, the "Steampipe beta" server which has just been released will become the official server. There will not be another update. If you were waiting for the right time to start flipping your servers to SteamPipe, now is it. Thanks, Fletch
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