We should have a beta build ready on Monday or Tuesday or next week.

From: [email protected] 
[mailto:[email protected]] On Behalf Of Kyle Sanderson
Sent: Friday, May 03, 2013 6:28 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] ETA on the fix for hammer?

fletcherdvalve<https://github.com/fletcherdvalve> commented 
<https://github.com/ValveSoftware/Source-1-Games/issues/287#issuecomment-16612478>
 15 days 
ago<https://github.com/ValveSoftware/Source-1-Games/issues/287#issuecomment-16612478>

"Hi all. Just to confirm: we are going to fix the SDK. Just give us a couple of 
days."

Hope this helps,
Kyle.

On Fri, May 3, 2013 at 5:15 AM, scott biszmaier 
<[email protected]<mailto:[email protected]>> wrote:
i second this request. ive personally heard a couple different rumors so if 
someone
knew the answer to this id love to know.


________________________________
scott biszmaier


-----Original Message-----
From: The Mighty Gerbil 
<[email protected]<mailto:[email protected]>>
To: hlds <[email protected]<mailto:[email protected]>>
Sent: Thu, May 2, 2013 10:49 pm
Subject: [hlds] ETA on the fix for hammer?

Hi I tried the mapping mailing list first but didn't get a response so I

was wondered if you guys know. Is if there an ETA on the fix for hammer

and the SDK tools after Steampipe broke them? I just want to know so I

can decide if I should go through

the trouble of hunting for a workaround which may or may not exist or

just wait a few days for the official fix. Thank you.



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