You are only accepting traces for windows servers correct? Some of the people that have complained are running linux. I have the issue myself on two independent servers. We get this new game studder after upgrading, leaving everything else the same.
On Mon, May 13, 2013 at 12:11 PM, Fletcher Dunn <[email protected] > wrote: > I do have a theory about the cause of the CPU spikes. I’ll release a > build with the next mandatory update (which will probably be this > afternoon) that I think could address the problem. But since we are not > reproducing the problem here, this is just a theory, not disciplined > engineering.**** > > ** ** > > In order to conduct disciplined engineering, we need data from those who > are able to reproduce it. Judging by the amount of discussion this problem > has generated and the relatively small amount of effort that is required in > order to get the data to us, I’m really surprised we haven’t received more > traces. **** > > ** ** > > I have given out vtrace keys to every person who has asked for one. So > far we have received traces from exactly two (2) server operators. One > server operator had processor affinities set, the other was running a high > number of instances per core, such that the average CPU utilization was > high and there was no headroom for more than one process to spike.**** > > ** ** > > ** ** > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >
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