Nonetheless a great suggestion by Fearts.

On Sun, May 19, 2013 at 9:11 AM, <[email protected]>wrote:

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> Today's Topics:
>
>    1. Re: Pre-releases (Valentin G.)
>    2. Re: Pre-releases (Ross Bemrose)
>    3. Re: Pre-releases (Flickshot Tech)
>    4. New Steam Profile Suggestions/Fixes (A Fearts)
>    5. Re: New Steam Profile Suggestions/Fixes (Jeff Sugar)
>
>
> ----------------------------------------------------------------------
>
> Message: 1
> Date: Sun, 19 May 2013 02:31:59 +0200
> From: "Valentin G." <[email protected]>
> To: Half-Life dedicated Win32 server mailing list
>         <[email protected]>
> Subject: Re: [hlds] Pre-releases
> Message-ID:
>         <CAO2UdwFF8dN9UHkYajc_1yE=
> [email protected]>
> Content-Type: text/plain; charset="iso-8859-1"
>
> No! Currently they are not compatible because the update changes the
> compression algorithm.
>
> FletcherD:
> > Because of the change to the compression algorithm, the PatchVersion was
> updated (this will be a "mandatory update"), and the prerelease server and
> client are not compatible with the main branch server and client.
>
>
> On Sun, May 19, 2013 at 2:28 AM, Ross Bemrose <[email protected]> wrote:
>
> > Yes.
> >
> >
> > On 5/18/2013 8:26 PM, Flickshot Tech wrote:
> >
> >> Hi All.
> >>
> >> Sorry for the noob question. If i run a prerelease of CSS on windows
> >> server can normal clients connect to the server?
> >>
> >> Cheers
> >>
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> ------------------------------
>
> Message: 2
> Date: Sat, 18 May 2013 20:33:55 -0400
> From: Ross Bemrose <[email protected]>
> To: Half-Life dedicated Win32 server mailing list
>         <[email protected]>
> Subject: Re: [hlds] Pre-releases
> Message-ID: <[email protected]>
> Content-Type: text/plain; charset="iso-8859-1"; Format="flowed"
>
> I guess I should have gone back and checked that.  Whoops.
>
> In general they are, but this one isn't.
>
> On 5/18/2013 8:31 PM, Valentin G. wrote:
> > No! Currently they are not compatible because the update changes the
> > compression algorithm.
> >
> > FletcherD:
> > > Because of the change to the compression algorithm, the PatchVersion
> > was updated (this will be a "mandatory update"), and the prerelease
> > server and client are not compatible with the main branch server and
> > client.
> >
> >
> > On Sun, May 19, 2013 at 2:28 AM, Ross Bemrose <[email protected]
> > <mailto:[email protected]>> wrote:
> >
> >     Yes.
> >
> >
> >     On 5/18/2013 8:26 PM, Flickshot Tech wrote:
> >
> >         Hi All.
> >
> >         Sorry for the noob question. If i run a prerelease of CSS on
> >         windows server can normal clients connect to the server?
> >
> >         Cheers
> >
> >         _______________________________________________
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> >         archives, please visit:
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> >
> >
> >
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> >
> >
> >
> >
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> ------------------------------
>
> Message: 3
> Date: Sun, 19 May 2013 12:36:07 +1200
> From: Flickshot Tech <[email protected]>
> To: Half-Life dedicated Win32 server mailing list
>         <[email protected]>
> Subject: Re: [hlds] Pre-releases
> Message-ID: <[email protected]>
> Content-Type: text/plain; charset="us-ascii"
>
> Thanks for the replies.
> Just Fletchers email come in then haha
>
> Thanks
>
>
> On 19/05/2013, at 12:31 PM, Valentin G. wrote:
>
> > No! Currently they are not compatible because the update changes the
> compression algorithm.
> >
> > FletcherD:
> > > Because of the change to the compression algorithm, the PatchVersion
> was updated (this will be a "mandatory update"), and the prerelease server
> and client are not compatible with the main branch server and client.
> >
> >
> > On Sun, May 19, 2013 at 2:28 AM, Ross Bemrose <[email protected]>
> wrote:
> > Yes.
> >
> >
> > On 5/18/2013 8:26 PM, Flickshot Tech wrote:
> > Hi All.
> >
> > Sorry for the noob question. If i run a prerelease of CSS on windows
> server can normal clients connect to the server?
> >
> > Cheers
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
> >
> >
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> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
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> ------------------------------
>
> Message: 4
> Date: Sun, 19 May 2013 09:06:42 -0400
> From: A Fearts <[email protected]>
> To: Half-Life dedicated Win32 server mailing list
>         <[email protected]>
> Subject: [hlds] New Steam Profile Suggestions/Fixes
> Message-ID:
>         <CAM=qrKhjXA+QmMYwYCXjKataR=
> [email protected]>
> Content-Type: text/plain; charset="iso-8859-1"
>
> If you agree to any or all please reply so this will be seen and acted
> upon.
>
>
> 1. Please re-add Steam Ratings to the page.
>
> It was nice being able to see a compiled time played on Steam over the past
> two weeks. I also used this feature to make sure the admins in my community
> stayed active (I required them to keep a 10 Steam Rating).
>
>
> 2. If you're going to sort the top 6 friends on a persons profile by their
> profile level, could you please add a filter so offline people don't get a
> spot.
>
> I used to use my friends profiles to find a game to go into. If they the
> server they were in was full I would join one of their friends who was also
> in-game. Now this is limited, as it will always show offline people on this
> list as long as they have a high level.
>
>
> 3. It would be nice if you either re-added the Online/Offline/In-Game text
> a player profile or at least make the boarder around a persons profile
> thicker.
>
> When I'm trading I look at many profiles quickly. With this new layout it's
> harder to tell the status of a person at a quick glance.
>
>
> 4. Show how long it has been since a player last logged onto Steam.
>
> This feature was handy and I would love to see it put back.
>
>
> 5. Allow users to display their primary communities full page.
>
> As a community owner this is one of the most important things I could
> request. Having your players help to advertise your community to their
> friends, via their Steam profile page, plays a big part in getting new
> people onto our servers. Please allow players the option of setting this
> feature to their profiles.
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> ------------------------------
>
> Message: 5
> Date: Sun, 19 May 2013 06:11:22 -0700
> From: Jeff Sugar <[email protected]>
> To: Half-Life dedicated Win32 server mailing list
>         <[email protected]>
> Subject: Re: [hlds] New Steam Profile Suggestions/Fixes
> Message-ID:
>         <CALFphEKMSUSFB-i-pUwti9Z4+Ah_vCxZ9=
> [email protected]>
> Content-Type: text/plain; charset="utf-8"
>
> Regardless of what points I may agree with, this mailing list is for server
> discussion, not feature requests for the website. I'd recommend making a
> thread on SPUF instead.
>
> -Atreus
> On May 19, 2013 6:07 AM, "A Fearts" <[email protected]> wrote:
>
> > If you agree to any or all please reply so this will be seen and acted
> > upon.
> >
> >
> > 1. Please re-add Steam Ratings to the page.
> >
> > It was nice being able to see a compiled time played on Steam over the
> > past two weeks. I also used this feature to make sure the admins in my
> > community stayed active (I required them to keep a 10 Steam Rating).
> >
> >
> > 2. If you're going to sort the top 6 friends on a persons profile by
> their
> > profile level, could you please add a filter so offline people don't get
> a
> > spot.
> >
> > I used to use my friends profiles to find a game to go into. If they the
> > server they were in was full I would join one of their friends who was
> also
> > in-game. Now this is limited, as it will always show offline people on
> this
> > list as long as they have a high level.
> >
> >
> > 3. It would be nice if you either re-added the Online/Offline/In-Game
> text
> > a player profile or at least make the boarder around a persons profile
> > thicker.
> >
> > When I'm trading I look at many profiles quickly. With this new layout
> > it's harder to tell the status of a person at a quick glance.
> >
> >
> > 4. Show how long it has been since a player last logged onto Steam.
> >
> > This feature was handy and I would love to see it put back.
> >
> >
> > 5. Allow users to display their primary communities full page.
> >
> > As a community owner this is one of the most important things I could
> > request. Having your players help to advertise your community to their
> > friends, via their Steam profile page, plays a big part in getting new
> > people onto our servers. Please allow players the option of setting this
> > feature to their profiles.
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
> >
> >
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>
> End of hlds Digest, Vol 26, Issue 99
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