Nonetheless a great suggestion by Fearts.
On Sun, May 19, 2013 at 9:11 AM, <[email protected]>wrote: > Send hlds mailing list submissions to > [email protected] > > To subscribe or unsubscribe via the World Wide Web, visit > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > or, via email, send a message with subject or body 'help' to > [email protected] > > You can reach the person managing the list at > [email protected] > > When replying, please edit your Subject line so it is more specific > than "Re: Contents of hlds digest..." > > > Today's Topics: > > 1. Re: Pre-releases (Valentin G.) > 2. Re: Pre-releases (Ross Bemrose) > 3. Re: Pre-releases (Flickshot Tech) > 4. New Steam Profile Suggestions/Fixes (A Fearts) > 5. Re: New Steam Profile Suggestions/Fixes (Jeff Sugar) > > > ---------------------------------------------------------------------- > > Message: 1 > Date: Sun, 19 May 2013 02:31:59 +0200 > From: "Valentin G." <[email protected]> > To: Half-Life dedicated Win32 server mailing list > <[email protected]> > Subject: Re: [hlds] Pre-releases > Message-ID: > <CAO2UdwFF8dN9UHkYajc_1yE= > [email protected]> > Content-Type: text/plain; charset="iso-8859-1" > > No! Currently they are not compatible because the update changes the > compression algorithm. > > FletcherD: > > Because of the change to the compression algorithm, the PatchVersion was > updated (this will be a "mandatory update"), and the prerelease server and > client are not compatible with the main branch server and client. > > > On Sun, May 19, 2013 at 2:28 AM, Ross Bemrose <[email protected]> wrote: > > > Yes. > > > > > > On 5/18/2013 8:26 PM, Flickshot Tech wrote: > > > >> Hi All. > >> > >> Sorry for the noob question. If i run a prerelease of CSS on windows > >> server can normal clients connect to the server? > >> > >> Cheers > >> > >> ______________________________**_________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds< > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds> > >> > > > > > > ______________________________**_________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds< > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds> > > > -------------- next part -------------- > An HTML attachment was scrubbed... > URL: < > https://list.valvesoftware.com/cgi-bin/mailman/private/hlds/attachments/20130519/f4993243/attachment-0001.html > > > > ------------------------------ > > Message: 2 > Date: Sat, 18 May 2013 20:33:55 -0400 > From: Ross Bemrose <[email protected]> > To: Half-Life dedicated Win32 server mailing list > <[email protected]> > Subject: Re: [hlds] Pre-releases > Message-ID: <[email protected]> > Content-Type: text/plain; charset="iso-8859-1"; Format="flowed" > > I guess I should have gone back and checked that. Whoops. > > In general they are, but this one isn't. > > On 5/18/2013 8:31 PM, Valentin G. wrote: > > No! Currently they are not compatible because the update changes the > > compression algorithm. > > > > FletcherD: > > > Because of the change to the compression algorithm, the PatchVersion > > was updated (this will be a "mandatory update"), and the prerelease > > server and client are not compatible with the main branch server and > > client. > > > > > > On Sun, May 19, 2013 at 2:28 AM, Ross Bemrose <[email protected] > > <mailto:[email protected]>> wrote: > > > > Yes. > > > > > > On 5/18/2013 8:26 PM, Flickshot Tech wrote: > > > > Hi All. > > > > Sorry for the noob question. If i run a prerelease of CSS on > > windows server can normal clients connect to the server? > > > > Cheers > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list > > archives, please visit: > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list > > archives, please visit: > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > -------------- next part -------------- > An HTML attachment was scrubbed... > URL: < > https://list.valvesoftware.com/cgi-bin/mailman/private/hlds/attachments/20130518/f7c3e75c/attachment-0001.html > > > > ------------------------------ > > Message: 3 > Date: Sun, 19 May 2013 12:36:07 +1200 > From: Flickshot Tech <[email protected]> > To: Half-Life dedicated Win32 server mailing list > <[email protected]> > Subject: Re: [hlds] Pre-releases > Message-ID: <[email protected]> > Content-Type: text/plain; charset="us-ascii" > > Thanks for the replies. > Just Fletchers email come in then haha > > Thanks > > > On 19/05/2013, at 12:31 PM, Valentin G. wrote: > > > No! Currently they are not compatible because the update changes the > compression algorithm. > > > > FletcherD: > > > Because of the change to the compression algorithm, the PatchVersion > was updated (this will be a "mandatory update"), and the prerelease server > and client are not compatible with the main branch server and client. > > > > > > On Sun, May 19, 2013 at 2:28 AM, Ross Bemrose <[email protected]> > wrote: > > Yes. > > > > > > On 5/18/2013 8:26 PM, Flickshot Tech wrote: > > Hi All. > > > > Sorry for the noob question. If i run a prerelease of CSS on windows > server can normal clients connect to the server? > > > > Cheers > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > -------------- next part -------------- > An HTML attachment was scrubbed... > URL: < > https://list.valvesoftware.com/cgi-bin/mailman/private/hlds/attachments/20130519/47b110a5/attachment-0001.html > > > > ------------------------------ > > Message: 4 > Date: Sun, 19 May 2013 09:06:42 -0400 > From: A Fearts <[email protected]> > To: Half-Life dedicated Win32 server mailing list > <[email protected]> > Subject: [hlds] New Steam Profile Suggestions/Fixes > Message-ID: > <CAM=qrKhjXA+QmMYwYCXjKataR= > [email protected]> > Content-Type: text/plain; charset="iso-8859-1" > > If you agree to any or all please reply so this will be seen and acted > upon. > > > 1. Please re-add Steam Ratings to the page. > > It was nice being able to see a compiled time played on Steam over the past > two weeks. I also used this feature to make sure the admins in my community > stayed active (I required them to keep a 10 Steam Rating). > > > 2. If you're going to sort the top 6 friends on a persons profile by their > profile level, could you please add a filter so offline people don't get a > spot. > > I used to use my friends profiles to find a game to go into. If they the > server they were in was full I would join one of their friends who was also > in-game. Now this is limited, as it will always show offline people on this > list as long as they have a high level. > > > 3. It would be nice if you either re-added the Online/Offline/In-Game text > a player profile or at least make the boarder around a persons profile > thicker. > > When I'm trading I look at many profiles quickly. With this new layout it's > harder to tell the status of a person at a quick glance. > > > 4. Show how long it has been since a player last logged onto Steam. > > This feature was handy and I would love to see it put back. > > > 5. Allow users to display their primary communities full page. > > As a community owner this is one of the most important things I could > request. Having your players help to advertise your community to their > friends, via their Steam profile page, plays a big part in getting new > people onto our servers. Please allow players the option of setting this > feature to their profiles. > -------------- next part -------------- > An HTML attachment was scrubbed... > URL: < > https://list.valvesoftware.com/cgi-bin/mailman/private/hlds/attachments/20130519/6e28ea6c/attachment-0001.html > > > > ------------------------------ > > Message: 5 > Date: Sun, 19 May 2013 06:11:22 -0700 > From: Jeff Sugar <[email protected]> > To: Half-Life dedicated Win32 server mailing list > <[email protected]> > Subject: Re: [hlds] New Steam Profile Suggestions/Fixes > Message-ID: > <CALFphEKMSUSFB-i-pUwti9Z4+Ah_vCxZ9= > [email protected]> > Content-Type: text/plain; charset="utf-8" > > Regardless of what points I may agree with, this mailing list is for server > discussion, not feature requests for the website. I'd recommend making a > thread on SPUF instead. > > -Atreus > On May 19, 2013 6:07 AM, "A Fearts" <[email protected]> wrote: > > > If you agree to any or all please reply so this will be seen and acted > > upon. > > > > > > 1. Please re-add Steam Ratings to the page. > > > > It was nice being able to see a compiled time played on Steam over the > > past two weeks. I also used this feature to make sure the admins in my > > community stayed active (I required them to keep a 10 Steam Rating). > > > > > > 2. If you're going to sort the top 6 friends on a persons profile by > their > > profile level, could you please add a filter so offline people don't get > a > > spot. > > > > I used to use my friends profiles to find a game to go into. If they the > > server they were in was full I would join one of their friends who was > also > > in-game. Now this is limited, as it will always show offline people on > this > > list as long as they have a high level. > > > > > > 3. It would be nice if you either re-added the Online/Offline/In-Game > text > > a player profile or at least make the boarder around a persons profile > > thicker. > > > > When I'm trading I look at many profiles quickly. With this new layout > > it's harder to tell the status of a person at a quick glance. > > > > > > 4. Show how long it has been since a player last logged onto Steam. > > > > This feature was handy and I would love to see it put back. > > > > > > 5. Allow users to display their primary communities full page. > > > > As a community owner this is one of the most important things I could > > request. Having your players help to advertise your community to their > > friends, via their Steam profile page, plays a big part in getting new > > people onto our servers. Please allow players the option of setting this > > feature to their profiles. > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > > > -------------- next part -------------- > An HTML attachment was scrubbed... > URL: < > https://list.valvesoftware.com/cgi-bin/mailman/private/hlds/attachments/20130519/e98630ff/attachment.html > > > > ------------------------------ > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > > End of hlds Digest, Vol 26, Issue 99 > ************************************ >
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