This update is now live. Here is the changelog:

Code:

   - Improved death reactions when killed from small arms fire
   - Fixed occasionally getting stuck with empty hands with the knee mortar
   - Improved map loading times
   - Commander radial menu is no longer available in non-leader roles
   - Various crash and stability fixes
   - Several UI related bug fixes
   - Fixed flamethrower decals causing artifacts


We have also been watching map balance over the weekend and have worked to
address balance issues. The following changes have been made.
Maps:
Guadalcanal

   - Removed 20 reinforcements from each team
   - Increased capture times on the last two objectives
   - Made the flight ops building easier to defend


Hanto

   - Slightly moved back Allied spawns for Village and Water Station
   objectives
   - Increased Axis arty strikes slightly
   - Reduced Axis reinforcements by 50
   - Reduced Allied reinforcements by 80
   - Removed Artillery support from Allied team
   - Increased spawn delay to 20 (15 -> 20) for the Allies


Iwo Jima

   - Added forward spawns for the Allies if they cap C or destroy either D/E
   - Minor terrain fixes and art bugs
   - Fixed a spot with missing cover
   - Moved a couple barbed wire lines slightly to make it easier to get out
   of the advance spawns


Kwajalein

   - Added 2 mortar strikes to Allies
   - Moved axis spawn back for B, C, and D
   - Excluded the top of the fuel tanks from being apart of the Fuel
   Storage objective
   - Fixed a spot where the player could get stuck
   - Increased Axis respawn time by 5 seconds
   - Fixed dozens of art bugs


Peleliu

   - Capturing either D or E will now change the Axis spawns into one
   unified spawn instead of being two seperate spawns
   - Increased Axis spawn rate to 25 (20 ->25)
   - Decreased reinforcements by 150 for both teams


Saipan

   - Removed 5 minutes from the round timer (25 -> 20)
   - Removed 200 reinforcements/team
   - Removed pushback Axis spawns for A & B objectives
   - Pushed back axis spawn protection for A & B objective spawns
   - Moved Axis A spawn ~768UU west
   - Numerous fixes to cover / collision


All RO2 maps have had their reinforcements bumped up by ~30%.

On Tue, May 21, 2013 at 5:08 PM, John Gibson
<j...@tripwireinteractive.com>wrote:

> A required server update for the Rising Storm beta is imminent. Please
> watch this space for notification the update has released.
>
> Thanks,
>
> John
>
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