Try validating your server. I've had this issue a couple of times when a stock map was updated and validating fixed it.
Doctor McKay http://www.doctormckay.com [email protected] On Thu, Jul 11, 2013 at 9:45 PM, Jason <[email protected]> wrote: > pl_upward -- we had a server where all the players got an error about this > saying it was a different version -- this is a stock map correct? I didn't > upload a different version........anyone else seeing this? > > > On Thu, Jul 11, 2013 at 7:11 PM, Eric Smith <[email protected]>wrote: > >> We've released a mandatory update for TF2. The notes for the update are >> below. The new version is 1830229. >> >> -Eric >> >> -------------------------- >> >> General: >> - Fixed Quick-Fix infinite heal exploit >> - Fixed missing Cow Mangler 5000 particles when running in DirectX8 >> - Fixed Disco Beat Down unusual effect showing through walls >> - Fixed incorrect projectile speed attributes being applied to giants in >> Mann vs. Machine >> - When disguised as a teammate, the Dead Ringer will drop the body of the >> player the Spy is disguised as >> - Fixed a bug where arrows and bolts would hit friendly players >> - Fixed a bug where Strange parts and filters could not be removed from >> Strange weapons >> - Fixed the "Show Entire Backpack" option in the crafting panel not >> preserving empty backpack slots and forcing items to stack >> >> Maps: >> - Fixed an areaportal improperly rendering in pl_goldrush >> - Fixed players getting out of map in cp_standin >> - Fixed players hiding in vents in cp_standin >> - Adjusted HDR lighting in cp_process >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >
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