Before everyone gets all judgmental let me explain what we did.
The background is that we run the only PropHunt server in Australia, and
for some reason after the 2.06 release Hungarians began frequenting our
server.
At first it was only a few and that's fine, we've always had a few
international players since PropHunt is not so latency sensitive. But
it got to the point where 24/24 players would be Hungarian during our
peak hours, crowding out our regulars.
We filtered (kicked) players from Hungary based on IP, and the kick
messages showed this:
cf_reject_msg "Country %s is blocked, see http://goo.gl/fj9nB"
Note we even linked to a Hungarian translation for them (via Google
translate).
Also, we didn't block them 24/7. As most of our players go to sleep
around midnight we ended up relaxing the restriction so it only applies
between 12am-12pm local time (roughly 4pm to 4am Budapest local time).
We did this via a cron job that changes the configs for country filter
at those times.
On 22/07/2013 5:04 AM, ElitePowered . wrote:
Dude.....how would you feel if you were the one that was being kicked
because a server owner put country restrictions. Just let the people play.
On Sun, Jul 21, 2013 at 3:00 PM, <[email protected]
<mailto:[email protected]>> wrote:
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Today's Topics:
1. Re: Getting unwanted player traffic from certain countries
(Yun Huang Yong)
2. Re: Getting unwanted player traffic from certain countries
(Daan Kemps)
3. Re: Getting unwanted player traffic from certain countries (ics)
4. Re: Getting unwanted player traffic from certain countries
(Daan Kemps)
----------------------------------------------------------------------
Message: 1
Date: Mon, 22 Jul 2013 00:36:49 +1000
From: Yun Huang Yong <[email protected]
<mailto:[email protected]>>
To: cls <[email protected] <mailto:[email protected]>>,
Half-Life dedicated Win32 server
mailing list <[email protected]
<mailto:[email protected]>>
Subject: Re: [hlds] Getting unwanted player traffic from certain
countries
Message-ID: <[email protected]
<mailto:[email protected]>>
Content-Type: text/plain; charset=ISO-8859-1; format=flowed
On 21/07/2013 9:40 PM, cls wrote:
> Can we please get a country filter?
I've used this successfully:
https://forums.alliedmods.net/showthread.php?t=67171
Grab an up to date DB from http://dev.maxmind.com/geoip/legacy/geolite/
------------------------------
Message: 2
Date: Sun, 21 Jul 2013 16:37:27 +0200
From: Daan Kemps <[email protected] <mailto:[email protected]>>
To: Half-Life dedicated Win32 server mailing list
<[email protected]
<mailto:[email protected]>>
Subject: Re: [hlds] Getting unwanted player traffic from certain
countries
Message-ID: <[email protected]>
Content-Type: text/plain; charset="iso-8859-1"
Country filter (http://forums.alliedmods.net/showthread.php?t=47900)
for MetaMod: Source could be used to block certain countries.
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Message: 3
Date: Sun, 21 Jul 2013 18:53:52 +0300
From: ics <[email protected] <mailto:[email protected]>>
To: Half-Life dedicated Win32 server mailing list
<[email protected]
<mailto:[email protected]>>
Subject: Re: [hlds] Getting unwanted player traffic from certain
countries
Message-ID: <[email protected]
<mailto:[email protected]>>
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Countryfilter is a great way to alienate possible community members and
kill off the server itself. Just saying.
-ics
Daan Kemps kirjoitti:
> Country filter (http://forums.alliedmods.net/showthread.php?t=47900)
> for MetaMod: Source could be used to block certain countries.
>
>
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Message: 4
Date: Sun, 21 Jul 2013 18:06:21 +0200
From: Daan Kemps <[email protected] <mailto:[email protected]>>
To: Half-Life dedicated Win32 server mailing list
<[email protected]
<mailto:[email protected]>>
Subject: Re: [hlds] Getting unwanted player traffic from certain
countries
Message-ID: <[email protected]>
Content-Type: text/plain; charset="iso-8859-1"
Depends, I know a few server operators who needed it for the
gamemode Jailbreak (a roleplay gamemode on several valve
titles).This was ofcourse done on a national server.
As for public servers (international) I honestly don't see the point
of it. If it's ping-based you could always find a decent plugin on
the alliedmodders forum that suits you.
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