Hello,
 
I have owned and operated MotorCity Madhouse since 2008 its a 24/7
dedicated server 350+ maps.
The recent update/change has caused what works on the game to
to be much worse than even a listen server when then the game was released.
below is a 1 day bug/broke list of major game/map breaking issues.
 
 
-Was hl1mp moved to the 2009 orangebox engine or are we still on the 2006 
ep1?
 
1.Addons no longer work (eventscripts) because of major file changes
script engine's plan on the sound folder being in the game folder I.E. 
hl1mp/sound
   not custom/your_name/sound.same with material's and model's
**** number one is good enough to kill any dedicated server ****
 
2.No materials folder,models,sound, map list, maps? 
3.func_ladder spam in console (hundreds of times)
4. source SDK no longer works
5. server no longer allow "wait" commands 
6. custom crosshairs no longer work
7. (core map) stalkyard func_door @ -476 1211 64 had "two" doors now
     a inner door that moves and a inner door that does not
8. (core map)  stalkyard large satchel crate same issue.
9. (core map) stalkyard turret has outside shell that moves and a inner one
     that does not.
10. On levels with physic_motor parented to func_physbox causes physbox
     to detach (but a shell of the physbox remains) (created another one)
     causes all game levels to fail with above entity's
11. time out issues
 
 
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