How long was this bug around? Just for the Halloween update or before as
well?


On Thu, Oct 31, 2013 at 12:32 PM, Fletcher Dunn <[email protected]
> wrote:

> We recently fixed a bug that has been giving servers running bots an
> unfair and unintended quickplay scoring advantage.  This could change
> traffic patterns.
>
> -----Original Message-----
> From: [email protected] [mailto:
> [email protected]] On Behalf Of Marco Padovan
> Sent: Thursday, October 31, 2013 8:52 AM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] Is sv_tags "event247" broken after the update?
>
> Same here... seeing the same issue on 12servers.... all where full
> yesterday :)
>
>
> On Thu, Oct 31, 2013 at 4:43 PM, Padraig Fahy <[email protected]
> >wrote:
>
> > Server was full last night before update..but no one has been on since
> > the update.
> >
> > Thankfully I am not the only one with this issue!
> >
> >
> > On Thu, Oct 31, 2013 at 3:41 PM, thesupremecommander <
> > [email protected]> wrote:
> >
> > > Seeing problems on my end as well. A server holding at 24/24
> > > constant before the update has seen all of its traffic vanish even
> > > with a few players to seed QuickPlay traffic.
> > >
> > >
> > > On Thu, Oct 31, 2013 at 11:36 AM, Calvin Judy <[email protected]>
> wrote:
> > >
> > > > VAC secure mode is activated.
> > > > Connection to game coordinator established.
> > > > Current item schema is up-to-date with version 553324E3.
> > > > Received auth challenge; signing into gameserver account...
> > > > L 10/31/2013 - 06:01:08: Received auth challenge; signing into
> > gameserver
> > > > account...
> > > > L 10/31/2013 - 06:01:08: Loading map "plr_hightower_event"
> > > > Game server authentication: SUCCESS! Standing: Good. Trend: Upward
> > > > Fast L 10/31/2013 - 06:01:08: Game server authentication: SUCCESS!
> Standing:
> > > > Good. Trend: Upward Fast
> > > >
> > > >
> > > > I'm not seeing any bad ratings on mine, but quickplay traffic just
> > > > vanished.
> > > >
> > > >
> > > > ----- Original Message ----- From: "Lambda"
> > > > <[email protected]>
> > > > To: "Half-Life dedicated Linux server mailing list" <hlds_linux@list.
> > **
> > > > valvesoftware.com <[email protected]>>
> > > > Sent: Thursday, October 31, 2013 11:29 AM
> > > > Subject: Re: [hlds_linux] Is sv_tags "event247" broken after the
> > update?
> > > >
> > > >
> > > >
> > > >  Same here, i checked the quickplay status and it went from "Good"
> > > > to
> > > "Bad"
> > > >> out of a sudden, funny thing is that the client command to list
> > > >> the identities and the status says that they're all good but upon
> > > >> server launch it says that its "Bad"
> > > >>
> > > >>
> > > >> 2013/10/31 Calvin Judy <[email protected]>
> > > >>
> > > >>  http://i.imgur.com/bejbG1m.png
> > > >>>
> > > >>> There has been a significant drop in quickplay traffic on our
> > > >>> servers
> > > as
> > > >>> well.
> > > >>>
> > > >>>
> > > >>> ----- Original Message ----- From: "Todd Pettit" <
> > > [email protected]>
> > > >>>
> > > >>> To: "Half-Life dedicated Linux server mailing list"
> <hlds_linux@list.
> > > **
> > > >>> valvesoftware.com <hlds_linux@list.**valvesoftware.com<
> > > [email protected]>
> > > >>> >>
> > > >>> Sent: Thursday, October 31, 2013 11:13 AM
> > > >>> Subject: [hlds_linux] Is sv_tags "event247" broken after the
> update?
> > > >>>
> > > >>>
> > > >>>
> > > >>>  I noticed Halloween servers running plr_hightower_event are no
> > longer
> > > >>>
> > > >>>> receiving quickplay traffic after the last update.
> > > >>>> Is anyone else having the same issue? Normal servers seem
> > unaffected.
> > > >>>>
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> > > >>>> >
> > > >>>>
> > > >>>>
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> > > >
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> > > >
> > >
> > >
> > >
> > > --
> > > thesupremecommander (Steam<
> > > http://steamcommunity.com/id/thesupremecommander>
> > > )
> > > _______________________________________________
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> > >
> >
> >
> >
> > --
> > Padraig Fahy.
> > _______________________________________________
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> >
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