No need to strip it. If someone stays on the server after using Quickplay
40 times, then we know that we have a good server.


Dr. McKay
www.doctormckay.com


On Thu, Nov 14, 2013 at 1:05 PM, Fletcher Dunn
<[email protected]>wrote:

> Quickplay numbers should probably be stripped.  It means which quickplay
> attempt this client is on, since they booted.  Useful for us, probably not
> useful for you guys.
>
> -----Original Message-----
> From: [email protected] [mailto:
> [email protected]] On Behalf Of ics
> Sent: Thursday, November 14, 2013 8:20 AM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] Where is my traffic coming from?
>
> I assume quickplay numbers mean cp, pl, ctf, attack defence, plr, sd, all
> modes etc gamemode, basically all the quikcplay options. Coaching is
> connection method too.
>
> -ics
>
> Lambda kirjoitti:
> > Anyone knows what the number in quickplay_# means? I've got numbers as
> > big as 62, i've also got "coaching" as connection method which isn't
> > listed in the list provided earlier.
> >
> >
> > 2013/11/14 Chris Oryschak <[email protected]>
> >
> >> Yup this is really good to know how your community is doing.
> >> Defiantly a awesome feature.. can't wait for some sql logging and
> >> analytic pages made to make per server/date/time frame stats
> >> displayed...  I'm getting some users that aren't returning a value
> though:
> >>
> >>
> >> 11:09:08 [SM] Displaying connection method for all players...
> >>             - 507 iL Cappo!!                    serverbrowser_history
> >>             - Nova<esThnGr8                     serverbrowser_history
> >>             - sic                               serverbrowser_history
> >>             - sleepy                            serverbrowser_internet
> >>             - Friz                              serverbrowser_history
> >>             - HeSnakeHeroofEternisen
> >>             - YYZ                               serverbrowser_history
> >>             - Sombre                            serverbrowser_history
> >>             - Ash 2.0                           serverbrowser_internet
> >>             - [WCE] Monty                       serverbrowser_favorites
> >>             - shadowlerks                       serverbrowser_history
> >>             - Pinhead{EMC}                      serverbrowser_favorites
> >>             - Skorchy                           serverbrowser_internet
> >>             - BUMSPAM                           serverbrowser_history
> >>             - =(eGO)=Tango v1.0                 serverbrowser_history
> >>             - Hernii55338                       serverbrowser_favorites
> >>             - Spaceman                          serverbrowser_favorites
> >>             - supp0rt
> >>             - Aminal Parade                     serverbrowser_history
> >>             - Jizz_Syrup                        serverbrowser_history
> >>             - DRAK?                            serverbrowser_favorites
> >>             - Peppermiz                         serverbrowser_favorites
> >>             - Jake                              steam
> >>             - fan951126                         serverbrowser_history
> >>             - Pwel                              serverbrowser_internet
> >>             - Princess Juggs                    serverbrowser_favorites
> >>             - SGTBrutus                         serverbrowser_favorites
> >>             - Paco Ernesto                      serverbrowser_history
> >>             - Machiavellian Spork               serverbrowser_favorites
> >>             - Kbeezey                           serverbrowser_history
> >>
> >>
> >> On Thu, Nov 14, 2013 at 10:39 AM, ics <[email protected]> wrote:
> >>
> >>> Quite surprising results. Well not really. I just assumed quikcplay
> >>> connected players count would be higher but it does seems that ~70%
> >>> of
> >> our
> >>> players join through favorites.
> >>>
> >>> Thanks for the plug-in!
> >>>
> >>> -ics
> >>>
> >>> Doctor McKay kirjoitti:
> >>>
> >>>   Here is a plugin that simply displays how all in-game players
> >>> connected
> >> to
> >>>> the server after running a command:
> >>>> https://forums.alliedmods.net/showthread.php?t=229731
> >>>>
> >>>> More full-featured stats will be released soon.
> >>>>
> >>>>
> >>>> Dr. McKay
> >>>> www.doctormckay.com
> >>>>
> >>>>
> >>>> On Tue, Nov 12, 2013 at 3:13 PM, ics <[email protected]> wrote:
> >>>>
> >>>>   I'd settle for a command that lists where current players of the
> >>>> server
> >>>>> came from, for example addition into status command field along
> >>>>> with
> >> ping
> >>>>> and such.
> >>>>>
> >>>>> -ics
> >>>>>
> >>>>> DontWannaName! kirjoitti:
> >>>>>
> >>>>>    Grab the client value using sourcemod?
> >>>>>
> >>>>>> Sent from my iPhone 5
> >>>>>>
> >>>>>>    On Nov 12, 2013, at 12:01 PM, Todd Pettit
> >>>>>> <[email protected]>
> >>>>>> wrote:
> >>>>>>
> >>>>>>> "cl_connectmethod" = "serverbrowser_favorites"
> >>>>>>>
> >>>>>>> Ok, it works for myself but I know how I connected how do you
> >>>>>>> see how others connected?
> >>>>>>>
> >>>>>>>
> >>>>>>> ----- Original Message -----
> >>>>>>> From: "Fletcher Dunn" <[email protected]>
> >>>>>>> To: "Half-Life dedicated Linux server mailing list"
> <hlds_linux@list.
> >>>>>>> valvesoftware.com>
> >>>>>>> Cc: "Half-Life dedicated Win32 server mailing list (
> >>>>>>> [email protected])" <[email protected]>
> >>>>>>> Sent: Tuesday, November 12, 2013 2:45:44 PM
> >>>>>>> Subject: Re: [hlds_linux] Where is my traffic coming from?
> >>>>>>>
> >>>>>>> It tells you what tab they used.  So you know whether they used
> >>>>>>> the favorites tab versus the main server list.
> >>>>>>>
> >>>>>>> -----Original Message-----
> >>>>>>> From: [email protected] [mailto:
> >>>>>>> [email protected]] On Behalf Of
> >> ElitePowered .
> >>>>>>> Sent: Tuesday, November 12, 2013 11:25 AM
> >>>>>>> To: Half-Life dedicated Linux server mailing list
> >>>>>>> Subject: Re: [hlds_linux] Where is my traffic coming from?
> >>>>>>>
> >>>>>>> What's the point of having this feature on the other games if
> >>>>>>> the
> >> only
> >>>>>>> way to connect is via the server browser?
> >>>>>>>
> >>>>>>>   On Nov 12, 2013 2:09 PM, "DontWannaName!"
> >>>>>>> <[email protected]>
> >>>>>>>> wrote:
> >>>>>>>>
> >>>>>>>> Is it able to tell if they connect from their favorites?
> >>>>>>>>
> >>>>>>>> Sent from my iPhone 5
> >>>>>>>>
> >>>>>>>>    On Nov 12, 2013, at 11:02 AM, Fletcher Dunn
> >>>>>>>>
> >>>>>>>>> <[email protected]>
> >>>>>>>>>
> >>>>>>>>>   wrote:
> >>>>>>>>   Several server operators have requested the ability to know
> >>>>>>>> how
> >>>>>>>>> their
> >>>>>>>>>
> >>>>>>>>>   clients are connecting to their server.  The latest TF
> >>>>>>>>> update
> >> added
> >>>>>>>> a
> >>>>>>>> new client convar, cl_connectmethod, that contains a string
> >>>>>>>> value
> >> that
> >>>>>>>> indicates how the client connected to your server.  It's sent
> >>>>>>>> in the same way as cl_rate and others, and a plugin should be
> >>>>>>>> able to
> >> access
> >>>>>>>> this information.  It will be empty if joined directly through
> >>>>>>>> a console "connect" command.  I apologize that I don't have the
> >>>>>>>> list
> >> of
> >>>>>>>> values at hand, but I'm sure some helpful server operator or
> >>>>>>>> plugin author will post the list of codes that are sent.
> >>>>>>>>
> >>>>>>>>   Please be aware that the field is not secure, and the work
> >>>>>>>> required
> >>>>>>>>> to
> >>>>>>>>>
> >>>>>>>>>   secure it is not trivial.  Without too much effort a client
> >>>>>>>>> could
> >>>>>>>> send
> >>>>>>>> you pretty much any string they want.  So this is best used for
> >>>>>>>> general reporting purposes and understanding where your players
> >>>>>>>> are coming from, not to treat players differently based on how
> >>>>>>>> they connect.
> >>>>>>>>
> >>>>>>>>   This is a Source engine change, so it will be available in
> >>>>>>>> CS:S,
> >>>>>>>>> DoD:S,
> >>>>>>>>>
> >>>>>>>>>   and HL2:DM in the next update for those games.
> >>>>>>>>   _______________________________________________
> >>>>>>>>> To unsubscribe, edit your list preferences, or view the list
> >>>>>>>>> archives,
> >>>>>>>>>
> >>>>>>>>>   please visit:
> >>>>>>>>
> >>>>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_li
> >>>>>>>> nux
> >>>>>>>>>   _______________________________________________
> >>>>>>>> To unsubscribe, edit your list preferences, or view the list
> >> archives,
> >>>>>>>> please visit:
> >>>>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_li
> >>>>>>>> nux
> >>>>>>>>
> >>>>>>>>   _______________________________________________
> >>>>>>> To unsubscribe, edit your list preferences, or view the list
> >> archives,
> >>>>>>> please visit:
> >>>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_lin
> >>>>>>> ux
> >>>>>>>
> >>>>>>> _______________________________________________
> >>>>>>> To unsubscribe, edit your list preferences, or view the list
> >> archives,
> >>>>>>> please visit:
> >>>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_lin
> >>>>>>> ux
> >>>>>>>
> >>>>>>> _______________________________________________
> >>>>>>> To unsubscribe, edit your list preferences, or view the list
> >> archives,
> >>>>>>> please visit:
> >>>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_lin
> >>>>>>> ux
> >>>>>>>
> >>>>>>>   _______________________________________________
> >>>>>> To unsubscribe, edit your list preferences, or view the list
> >>>>>> archives, please visit:
> >>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linu
> >>>>>> x
> >>>>>>
> >>>>>>
> >>>>> _______________________________________________
> >>>>> To unsubscribe, edit your list preferences, or view the list
> >>>>> archives, please visit:
> >>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> >>>>>
> >>>>>   _______________________________________________
> >>>> To unsubscribe, edit your list preferences, or view the list
> >>>> archives, please visit:
> >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> >>>>
> >>>
> >>> _______________________________________________
> >>> To unsubscribe, edit your list preferences, or view the list
> >>> archives, please visit:
> >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> >>>
> >> _______________________________________________
> >> To unsubscribe, edit your list preferences, or view the list
> >> archives, please visit:
> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
> >>
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

Reply via email to