If not updating the server would cause issues with clients who have updated, then yes, it is absolutely necessary.
I find it odd that you are complaining about a lack of optional updates. Perhaps, rather than pushing a ton of little optional updates all the time, they are simply waiting for the next mandatory change to be made so they can push all the changes at once. One big update is easier to manage than a dozen little ones, especially when that big update would have still been mandatory even if it was smaller. My point exactly. Is it 100% nessicary for server ops to have to update for these little things. When steam pipe came around they said they are going to try and reduce the amount of updates we would have to do. I can only remember one optional update since then. On Nov 26, 2013 6:35 PM, "Eric Smith" <[email protected]> wrote: > We've released a mandatory TF2 update. The notes for the update are below. > The new version is 2023964. > > -Eric > > -------------------------- > > - Fixed missing backpack material for the Australium Force-a-Nature > - Fixed the Killstreak counts for the Mantreads, Chargin' Targe, and > Splendid Screen > - Fixed the Killstreak sheen effect not working on the Mantreads > - Fixed the Ping column in the Scoreboard getting clipped in 4:3 > resolutions > - Fixed the Mann vs. Machine return-to-lobby timer not updating properly > after a mission has been completed > - Updated the Killstreak Fabricator's description to include the sheen and > the Killstreaker effect for its output > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
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