Hello, Has anyone seen an increased amount of TF2 servers "hanging" since the last couple of patches on Windows 2008R2 servers? I've been having 2 or 3 of these a day now (mostly payload & dustbowl maps), when I had gone for quite a long time without having that problem. Server specs: Windows 2008R2Intel Xeon 123016GB ram CPU is at less than 25% when all server are full (only 4 servers running on each box at the moment)
_______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

