Hello,
Has anyone seen an increased amount of TF2 servers "hanging" since the last 
couple of patches on Windows 2008R2 servers?
 I've been having 2 or 3 of these a day now (mostly payload & dustbowl maps), 
when I had gone for quite a long time without having that problem.
Server specs:
Windows 2008R2Intel Xeon 123016GB ram
CPU is at less than 25% when all server are full (only 4 servers running on 
each box at the moment)                                       
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