There's still the possibility to fix it yourself in the NS source code, if you know where the bug is. https://github.com/unknownworlds/NS
2014-02-26 14:32 GMT+01:00 Korrey Moore <[email protected]>: > I've been pulling my hair out for weeks trying to solve a problem on my > HLDS server where the mod "Natural Selection 3.2" refuses to load. > > It all started when the Steampipe update to Half-Life was released, which > caused the game to start exhibiting glitches related to player movement and > some game logic failing to work properly. But then there was one update > that was a game breaker, HLDS would no longer load the Natural Selection > mod without outputting garbage to the console and crashing. All of the > official Valve mods worked fine so I know that it was something that Valve > changed in the engine that caused it to break. > > This is what happens when I try and launch the server: > > ./hlds_run -game ns > Auto-restarting the server on crash > > Console initialized. > Using breakpad crash handler > Setting breakpad minidump AppID = 70 > Forcing breakpad minidump interfaces to load > Looking up breakpad interfaces from steamclient > Calling BreakpadMiniDumpSystemInit > Protocol version 48 > Exe version 1.1.2.2/Stdio (valve) > Exe build: 09:01:31 Aug 8 2013 (6132) > STEAM Auth Server > Server logging data to file logs/L0226001.log > L 02/26/2014 - 07:11:43: Log file started (file "logs/L0226001.log") (game > "ns") (version "48/1.1.2.2/Stdio/6132") > L 02/26/2014 - 07:11:43: Server cvar "sv_maxrate" = "8192" > Server IP address > LoadLibrary failed on � ��p��S �F� �� H ��'�����: � ��p��S �F� �� H > ��'�����: cannot open shared object file: No such file or directory > Host_Error: Couldn't get DLL API from � ��p��S �F� �� H ��'�����! > L 02/26/2014 - 07:11:43: FATAL ERROR (shutting down): Host_Error: Couldn't > get DLL API from � ��p��S �F� �� H ��'�����! > > FATAL ERROR (shutting down): Host_Error: Couldn't get DLL API from � > ��p��S �F� �� H ��'�����! > > > The weird garbage output is exactly what it looks like in the console, and > the garbage output changes every time the server is relaunched. In my > search for solutions, I tried several different Linux distros to see if the > results were predictable, and they were. Every Linux distro I tried all > resulted in the same crashing with garbage console output, except one: Arch > Linux i686. Arch actually gave a legible error to give some indication of > what was wrong: > > HOST_ERROR: Couldn't get GiveFnptrsToDll() > > Which according to one of my programming buddies means that some function > in the HL engine that NS is expecting is missing. > > I recently found an old backup of my NS server running HL dedicated server > version 70 (instead of 90) and I loaded it up to see if it still worked > (which it did) and the HL engine build according to the console is: > > Protocol version 48 > Exe version 1.1.2.1/Stdio (valve) > Exe build: 11:30:00 Aug 28 2012 (5787) > > So somewhere between engine build 5787 and 6132, Valve changed something > that caused Natural Selection to stop working. I would love it if someone > from Valve could rectify this problem because running an outdated server is > not an option due to the fact that clients can't connect to it properly and > the console spam of "OUTDATED SERVER, PLEASE UPDATE". > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >
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