Unfortunately I'm already using +exec on the command line for
something else. Is it still true that you can only use one +exec
command?


On Wed, Feb 26, 2014 at 5:18 PM, Ross Bemrose <[email protected]> wrote:
> server.cfg is too late.  I found that out by empirical testing.
>
> However, either putting it in autoexec.cfg or in a file you +exec on the
> command line seems to work.
>
>
> On 2/26/2014 11:16 AM, Fletcher Dunn wrote:
>>
>> Yes, I am pretty sure that server.cfg is too late.  I believe that
>> autoexec.cfg is early enough and works.  (Right?  Others on this mailing
>> list almost certainly know better than me.)
>>
>> I think you could also use something like "+exec credentials.cfg".
>>
>> -----Original Message-----
>> From: [email protected]
>> [mailto:[email protected]] On Behalf Of ics
>> Sent: Wednesday, February 26, 2014 8:12 AM
>> To: Half-Life dedicated Win32 server mailing list
>> Subject: Re: [hlds] Steam GameServer Account Logging Question
>>
>> Just because people are having issues, and to avoid further problems,
>> could you elaborate where exactly you would put those? Some of us prefer
>> autoexec.cfg but should they be in command line? If not, where then?
>> Server.cfg seems too late.
>>
>> -ics
>>
>> Fletcher Dunn kirjoitti:
>>>
>>> Sorry, those messages are a bit confusing.  I’m assuming this is a TF
>>> game server, in which case the “successfully logged in” messages and
>>> the FAQ link refer to the TF gameserver account.  It’s totally
>>> separate to the Steam gameserver account, and totally unrelated.
>>> Perhaps you aren’t specifying the login credentials early enough in
>>> the boot process?
>>>
>>> *From:*[email protected]
>>> [mailto:[email protected]] *On Behalf Of *pilger
>>> *Sent:* Wednesday, February 26, 2014 7:10 AM
>>> *To:* Half-Life dedicated Win32 server mailing list
>>> *Subject:* Re: [hlds] Steam GameServer Account Logging Question
>>>
>>> Changed the /sv_setsteamaccount/ to the autoexec file and it worked
>>> great.
>>>
>>> Someone should check if the failure message is being sent the way it
>>> was supposed to.
>>>
>>> Thanks Rudy!
>>>
>>>
>>>
>>> _pilger
>>>
>>> On 26 February 2014 12:00, pilger <[email protected]
>>> <mailto:[email protected]>> wrote:
>>>
>>> Guess he was right then. It can't be on the /server.cfg/
>>>
>>> Strangely enough, I'm getting two messages. First one that goes:
>>>
>>> Assigned anonymous gameserver Steam ID [A-1:2176588802
>>> <tel:2176588802>(4095)].
>>>
>>> And then two more that says:
>>>
>>> Successfully logged into gameserver account ******.
>>>
>>> For more information about gameserver accounts, visit
>>> https://support.steampowered.com/kb_article.php?ref=2825-AFGJ-3513.
>>> L 02/26/2014 - 09:54:54: Successfully logged into gameserver account
>>> ******.
>>> For more information about gameserver accounts, visit
>>> https://support.steampowered.com
>>>
>>> /kb_article.php?ref=2825-AFGJ-3513.
>>>
>>> Still, when I send the /status/ command, I get a:
>>>
>>> steamid : [A-1:2176588802 <tel:2176588802>(4095)] (90089582615075842)
>>>
>>> So the message saying the account login is failing isn't quite working
>>> for me. That's what I was getting confused about. Isn't quite as clear
>>> as one would imagine.
>>>
>>> I'll go set it on the right place and then com back to tell the results.
>>>
>>>
>>> Thanks, Rudy!
>>>
>>>
>>>
>>> _pilger
>>>
>>> On 26 February 2014 11:41, Rudy Bleeker <[email protected]
>>> <mailto:[email protected]>> wrote:
>>>
>>> Hi Pilger,
>>>
>>> as far as I know sv_setsteamaccount should be set before a map is
>>> loaded. That means you can either put it in the autoexec.cfg, a file
>>> that is called with +exec from the command line or on the commandline
>>> itself. Anywhere else, for example the file that you use as the
>>> +servercfgfile, is too late and won't work.
>>>
>>> The message you see in your log is quite clear isn't it? Logging in
>>> was succesfull, so you can safely assume you did it right. If it
>>> didn't work, for example when sv_setsteamaccount is called too late,
>>> you'll get the following error message:
>>>
>>> Warning: Game server already logged into steam.  You need to use the
>>> sv_setsteamaccount command earlier.
>>>
>>> You can verify if the server is correctly logged in by typing "status"
>>> in the console and check the "steamid" line. If the steamid displayed
>>> there starts with "A-1" it is an anonymous steam ID which means the
>>> server isn't logged in with it's proper steam ID. Those start with a G
>>> I believe.
>>>
>>>
>>> On Wed, Feb 26, 2014 at 3:26 PM, pilger <[email protected]
>>> <mailto:[email protected]>> wrote:
>>>>
>>>> Hey guys,
>>>>
>>>>
>>>> I've been talking to a friend about the new steam gameserver account
>>>
>>> logging
>>>>
>>>> system and he claims that the parameter sv_setsteamaccount should go
>>>
>>> on the
>>>>
>>>> command line, while I think it can go on the server.cfg or any other
>>>
>>> file
>>>>
>>>> that's executed the first time the server runs.
>>>>
>>>> With the server.cfg method, I'm getting the following messages on my
>>>
>>> log:
>>>>>
>>>>> Successfully logged into gameserver account ******.
>>>>> L 02/26/2014 - 07:36:12: Successfully logged into gameserver
>>>>> account ******.
>>>>
>>>>
>>>> Does that mean it's all good!? Which one is the correct way?
>>>>
>>>>
>>>> Thanks in advance,
>>>>
>>>> _pilger
>>>>
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>>>
>>>
>>> --
>>> Idleness is not doing nothing. Idleness is being free to do anything.
>>>    - Floyd Dell
>>>
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>>
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>
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  - Floyd Dell

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