I finally got-around to trying this on my FoF server's today. I was able to generate 4 different tokens (one for each server instance) using the AppID (of the FoF *client*), and then put them into my autoexec.cfg file.
Everything seems to be working fine. I have not actually done an IP or port change to see if it gets tracked / update on the client. But, it is definately not causing my server to not function, etc. On Wed, May 14, 2014 at 5:37 PM, Jesse Molina <[email protected]> wrote: > > The command was valid, so the FoF engine seems to know what to do with it, > and my token was registered about 48 hours before I started using it. > However, it seems to be breaking Steam login for the server. > > > > On 5/14/14, 9:16, Nicholas Hastings wrote: > >> It's built into the engine. Mod code doesn't touch it. I believe that the >> 2013 SDK Base was last updated after it was added, so it should be there. >> >
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