I finally got-around to trying this on my FoF server's today.  I was able
to generate 4 different tokens (one for each server instance) using the
AppID (of the FoF *client*), and then put them into my autoexec.cfg file.

Everything seems to be working fine.  I have not actually done an IP or
port change to see if it gets tracked / update on the client.  But, it is
definately not causing my server to not function, etc.



On Wed, May 14, 2014 at 5:37 PM, Jesse Molina <[email protected]> wrote:

>
> The command was valid, so the FoF engine seems to know what to do with it,
> and my token was registered about 48 hours before I started using it.
> However, it seems to be breaking Steam login for the server.
>
>
>
> On 5/14/14, 9:16, Nicholas Hastings wrote:
>
>> It's built into the engine. Mod code doesn't touch it. I believe that the
>> 2013 SDK Base was last updated after it was added, so it should be there.
>>
>
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