> virtualize out all the services

You're going to incur more then a double hit from this. The workloads
are vastly different as well.

Kyle.

On Tue, Sep 23, 2014 at 3:13 PM, Ryan Stecker <[email protected]> wrote:
> Thanks for the info!
>
>>Is there value in running one giant box, rather than getting a second
>> machine?
>
> For now it's just an option we're throwing around, if dual 2650v2 turn out
> to be doable. The goal would be to virtualize out all the services we run
> (web, db, srcds, etc). The other alternative is splitting across 2 machines
> with 1620/50v2s.
>
> Everything I'm reading and hearing about is pushing me away from 2620s for
> sure, but perhaps the 2650v2 has just enough horsepower to run srcds?
>
>
>
> On Mon, Sep 22, 2014 at 10:54 PM, Yun Huang Yong <[email protected]>
> wrote:
>>
>> We run on a variety of VPS including one where the underlying host is an
>> E5-2620.
>>
>> Compared to our other hosts that run 3.4Ghz CPUs we do see higher sv FPS
>> variance but it's not really gameplay affecting (players don't complain).
>>
>> (I believe the 3.4Ghz cores are E3-12xx v3 but I can't be certain due to
>> the virtualisation.)
>>
>> I'd guesstimate that each active 24p server chews up about 70% of one of
>> those E5-2620 cores but peaking as high as 100%, whereas the same server
>> would average around 30% on a 3.4Ghz core.
>>
>> We're on Linux BTW.
>>
>> Is there value in running one giant box, rather than getting a second
>> machine?
>>
>> One of the reasons I chose to use VPS is for the redundancy -- we use 3
>> VPS across 3 different hosts. It's a given that every host will have issues
>> at various times (hello DDoS) so spreading across networks helps to keep
>> most of our servers online when one is having problems. We've never been
>> directly DDoSed but I regularly see network blips of 1-5 minutes on every
>> gaming network. Bad neighbours.
>>
>>
>> On 23/09/2014 12:47 PM, Ryan Stecker wrote:
>>>
>>> Hey all, just sending this message into the wide HLDS abyss to see if
>>> anyone has any experiences hosting srcds (Mostly TF2, but it can really
>>> be
>>> any game/mod that runs on that engine version) on single/dual E5-2650 v2s
>>> or other similarly low clocked (around the 2.5GHz range) processors and
>>> what kind of capacity they're getting (how many instances, slots, etc).
>>>
>>> Currently we've been hosting on a E3-1270 v2, and the high single core
>>> clock speeds have been more than enough to host 11 tf2 instances in the
>>> 28
>>> player slot range, but we're now planning on moving hosts and looking to
>>> expand to a box with dual 2650 v2s. My concern is that while the 2650 may
>>> have more cores, the lower clock speeds could translate into a struggle
>>> to
>>> meet the 15ms frame time that 66 tick servers require.
>>>
>>> Anyone happen to be running on 2650s or similar and can share their
>>> thoughts?
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>>> please visit:
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>>>
>>>
>>
>>
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>
>
>
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