Anybody open a ticket yet on Valve's GitHub? On Thu, Oct 16, 2014 at 1:01 PM, E. Olsen <[email protected]> wrote:
> OK - yes, I just confirmed this now. This has both broken a current > ongoing "ARG" event we have running (which drops a custom model on the > servers), and will break our upcoming holiday event. > > Again, please fix this asap, guys - our holidays depend on it! > > Thanks. > > On Thu, Oct 16, 2014 at 3:55 PM, E. Olsen <[email protected]> wrote: > >> If that's true, it will be a disaster for our annual Christmas event >> (which downloads half a dozen custom gift models). >> >> Please fix this asap, guys - this event has been a tradition in our >> community for 6 years now, and months of planning an preparation go into it. >> >> On Thu, Oct 16, 2014 at 3:40 PM, Ross Bemrose <[email protected]> wrote: >> >>> So, I've been hearing that clients are blocking the downloads of some >>> model-related files since the last TF2 update. >>> >>> Specifically, clients are no longer downloading the VTX files for models >>> (*.dx80.vtx, *.dx90.vtx, and *.sw.vtx) Which completely breaks custom >>> models since these are the files that store hardware-optimized texturing >>> data for a model. >>> >>> Needless to say, this completely breaks game modes that rely on custom >>> models, like Vs. Saxton Hale. >>> >>> The current theory is that the TF2 client is blocking downloads of files >>> that have multiple extensions. Perhaps an exemption is needed for the >>> above mentioned double extensions? >>> >>> -- >>> Ross Bemrose >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>> >>> >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >
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