Anybody open a ticket yet on Valve's GitHub?

On Thu, Oct 16, 2014 at 1:01 PM, E. Olsen <[email protected]> wrote:

> OK - yes, I just confirmed this now. This has both broken a current
> ongoing "ARG" event we have running (which drops a custom model on the
> servers), and will break our upcoming holiday event.
>
> Again, please fix this asap, guys - our holidays depend on it!
>
> Thanks.
>
> On Thu, Oct 16, 2014 at 3:55 PM, E. Olsen <[email protected]> wrote:
>
>> If that's true, it will be a disaster for our annual Christmas event
>> (which downloads half a dozen custom gift models).
>>
>> Please fix this asap, guys - this event has been a tradition in our
>> community for 6 years now, and months of planning an preparation go into it.
>>
>> On Thu, Oct 16, 2014 at 3:40 PM, Ross Bemrose <[email protected]> wrote:
>>
>>> So, I've been hearing that clients are blocking the downloads of some
>>> model-related files since the last TF2 update.
>>>
>>> Specifically, clients are no longer downloading the VTX files for models
>>> (*.dx80.vtx, *.dx90.vtx, and *.sw.vtx)   Which completely breaks custom
>>> models since these are the files that store hardware-optimized texturing
>>> data for a model.
>>>
>>> Needless to say, this completely breaks game modes that rely on custom
>>> models, like Vs. Saxton Hale.
>>>
>>> The current theory is that the TF2 client is blocking downloads of files
>>> that have multiple extensions.  Perhaps an exemption is needed for the
>>> above mentioned double extensions?
>>>
>>> --
>>> Ross Bemrose
>>>
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>>>
>>
>
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