Good news on the TF2 updates and browser fixes, could you please take a look at HLDMS?(2 years this Oct) Thanks
Today's Topics: 1. Re: Mandatory TF2 update released (Mike Vail) 2. Re: Mandatory TF2 update released (Gabriel Klinefelter) 3. Re: Mandatory TF2 update released (Ross Bemrose) ---------------------------------------------------------------------- Message: 1 Date: Fri, 3 Jul 2015 20:56:26 -0700 From: Mike Vail <supp...@boomgaming.net> To: Half-Life dedicated Win32 server mailing list <hlds@list.valvesoftware.com> Subject: Re: [hlds] Mandatory TF2 update released Message-ID: <CAHEbzMGajGY_BfYaTjS-7OP-u+DiobzyDY=cn6q2ywxfury...@mail.gmail.com> Content-Type: text/plain; charset="utf-8" OMG!!!!! OMG!!!!!! They listened to you guys!!!!! OMFG! - Valve official quickplay and matchmaking servers are no longer listed in the server browser On Fri, Jul 3, 2015 at 7:45 PM, Eric Smith <er...@valvesoftware.com> wrote: > We've released a mandatory update for TF2. The notes for the update are > below. The new version is 2863548. > > -Eric > > ---------------------- > > - Temporarily limited OS X clients to medium texture quality to resolve > random crashes while work is done on a permanent fix > - Fixed a random crash that affected OSX only > - Updated the collision geometry for the turbines in Powerhouse > - Dropped weapons now retain their ammo and ?berCharge levels unless the > player commits suicide > - Valve official quickplay and matchmaking servers are no longer listed in > the server browser > - Players no longer drop their weapons in MvM > - Pressing the action key will now try to pick up a dropped weapon before > trying to use an item in the action slot > - Spies can no longer pick up weapons when disguised or cloaked > - Using the mouse to select enemy players on the scoreboard no longer > improperly reveals their class > - Fixed players dropping multiple instances of the same weapon at once > - Fixed unintended changes to rocket and other explosive jumping behavior > - Fixed dropped weapons occasionally using an incorrect skin > - Fixed an issue that was causing the particle effects on Unusual hats to > sometimes draw in first-person for the owner, or not draw at all to others > - Fixed an issue that prevented Huntsman arrows from damaging enemy > Engineer buildings > - Fixed weapons with attached models (e.g. Festive weapons, Kritzkrieg, > and Botkillers) not rendering their attachments > - Fixed spies that have picked up a dropped Your Eternal Reward or Wanga > Prick being able to manually disguise > - Fixed Spy sometimes not being able to use the Disguise Kit after picking > up a new Knife > - Fixed newly created items not becoming Strange quality, despite > receiving the ability to track kills. Existing items in this state will not > be retroactively fixed. > - Fixed skinned weapons appearing differently after being traded or listed > on the Steam Community Market. Affected items have been reverted to their > original (permanent) appearance. > - Fixed being able to craft some previously un-craftable items > - Fixed a client crash related to Killstreak Fabricators and Chemistry Kits > - Fixed a client crash related to particles > - Fixed the Vitasaw no longer giving its ?berCharge bonus after death > - Fixed issues related to picking up dropped weapons while zoomed in with > a Sniper Rifle > - Fixed a bug that caused the Shortstop to reload faster than normal > - Fixed dropped energy weapons not being able to fire after being picked up > - Fixed some weapons not displaying their charge meters after being picked > up > - Fixed the box used in the Box Trot taunt sometimes being the wrong color > - Steam Community Market > - Fixed skinned items appearing as "Decorated Item" > - Items that are temporarily un-tradable can now properly be > listed on the market > > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > -------------- next part -------------- An HTML attachment was scrubbed... URL: <https://list.valvesoftware.com/cgi-bin/mailman/private/hlds/attachments/20150703/b7394d33/attachment-0001.html> ------------------------------ Message: 2 Date: Fri, 3 Jul 2015 22:58:11 -0500 From: Gabriel Klinefelter <gabe.klinefel...@gmail.com> To: Half-Life dedicated Win32 server mailing list <hlds@list.valvesoftware.com> Subject: Re: [hlds] Mandatory TF2 update released Message-ID: <CAKNGq+6kK7=ipwpd-dbm-1r50to9z2gsttcwvzqt_3fuuts...@mail.gmail.com> Content-Type: text/plain; charset="utf-8" The medigun is bugged. <Gaberoll> anyhow medigun is bugged <Gaberoll> when suiciding it retains the uber charge from your previous death, not your current death <Gaberoll> that is to say, I die with 70% uber <Gaberoll> the medigun has 70% uber <Gaberoll> later, I have 40 charge <Gaberoll> and suicide for whatever reason <Gaberoll> when picked up, it has 70% uber <Gaberoll> I am later killed at 16% <Gaberoll> it gets picked up as 16% <Gaberoll> I then suicide at full charge <Gaberoll> it is picked up at 16% On Fri, Jul 3, 2015 at 10:56 PM, Mike Vail <supp...@boomgaming.net> wrote: > OMG!!!!! OMG!!!!!! > > They listened to you guys!!!!! OMFG! > > - Valve official quickplay and matchmaking servers are no longer listed in > the server browser > > On Fri, Jul 3, 2015 at 7:45 PM, Eric Smith <er...@valvesoftware.com> > wrote: > >> We've released a mandatory update for TF2. The notes for the update are >> below. The new version is 2863548. >> >> -Eric >> >> ---------------------- >> >> - Temporarily limited OS X clients to medium texture quality to resolve >> random crashes while work is done on a permanent fix >> - Fixed a random crash that affected OSX only >> - Updated the collision geometry for the turbines in Powerhouse >> - Dropped weapons now retain their ammo and ?berCharge levels unless the >> player commits suicide >> - Valve official quickplay and matchmaking servers are no longer listed >> in the server browser >> - Players no longer drop their weapons in MvM >> - Pressing the action key will now try to pick up a dropped weapon before >> trying to use an item in the action slot >> - Spies can no longer pick up weapons when disguised or cloaked >> - Using the mouse to select enemy players on the scoreboard no longer >> improperly reveals their class >> - Fixed players dropping multiple instances of the same weapon at once >> - Fixed unintended changes to rocket and other explosive jumping behavior >> - Fixed dropped weapons occasionally using an incorrect skin >> - Fixed an issue that was causing the particle effects on Unusual hats to >> sometimes draw in first-person for the owner, or not draw at all to others >> - Fixed an issue that prevented Huntsman arrows from damaging enemy >> Engineer buildings >> - Fixed weapons with attached models (e.g. Festive weapons, Kritzkrieg, >> and Botkillers) not rendering their attachments >> - Fixed spies that have picked up a dropped Your Eternal Reward or Wanga >> Prick being able to manually disguise >> - Fixed Spy sometimes not being able to use the Disguise Kit after >> picking up a new Knife >> - Fixed newly created items not becoming Strange quality, despite >> receiving the ability to track kills. Existing items in this state will not >> be retroactively fixed. >> - Fixed skinned weapons appearing differently after being traded or >> listed on the Steam Community Market. Affected items have been reverted to >> their original (permanent) appearance. >> - Fixed being able to craft some previously un-craftable items >> - Fixed a client crash related to Killstreak Fabricators and Chemistry >> Kits >> - Fixed a client crash related to particles >> - Fixed the Vitasaw no longer giving its ?berCharge bonus after death >> - Fixed issues related to picking up dropped weapons while zoomed in with >> a Sniper Rifle >> - Fixed a bug that caused the Shortstop to reload faster than normal >> - Fixed dropped energy weapons not being able to fire after being picked >> up >> - Fixed some weapons not displaying their charge meters after being >> picked up >> - Fixed the box used in the Box Trot taunt sometimes being the wrong color >> - Steam Community Market >> - Fixed skinned items appearing as "Decorated Item" >> - Items that are temporarily un-tradable can now properly be >> listed on the market >> >> >> >> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > -------------- next part -------------- An HTML attachment was scrubbed... URL: <https://list.valvesoftware.com/cgi-bin/mailman/private/hlds/attachments/20150703/eb33bb47/attachment-0001.html> ------------------------------ Message: 3 Date: Sat, 04 Jul 2015 01:47:03 -0400 From: Ross Bemrose <rbemr...@gmail.com> To: Half-Life dedicated Win32 server mailing list <hlds@list.valvesoftware.com> Subject: Re: [hlds] Mandatory TF2 update released Message-ID: <55977357.9000...@gmail.com> Content-Type: text/plain; charset="windows-1252"; Format="flowed" If you SUICIDE, it's not supposed to retain the charge from your current death. That's right in the patch notes. However, I (and likely others) thought this meant it would store 0%. Then again, if it did that, then medics could just suicide to make sure any enemy medics that picked it up got nothing. On 7/3/2015 11:58 PM, Gabriel Klinefelter wrote: > The medigun is bugged. > <Gaberoll> anyhow medigun is bugged > <Gaberoll> when suiciding it retains the uber charge from your > previous death, not your current death > <Gaberoll> that is to say, I die with 70% uber > <Gaberoll> the medigun has 70% uber > <Gaberoll> later, I have 40 charge > <Gaberoll> and suicide for whatever reason > <Gaberoll> when picked up, it has 70% uber > <Gaberoll> I am later killed at 16% > <Gaberoll> it gets picked up as 16% > <Gaberoll> I then suicide at full charge > <Gaberoll> it is picked up at 16% > > On Fri, Jul 3, 2015 at 10:56 PM, Mike Vail <supp...@boomgaming.net > <mailto:supp...@boomgaming.net>> wrote: > > OMG!!!!! OMG!!!!!! > > They listened to you guys!!!!! OMFG! > > - Valve official quickplay and matchmaking servers are no longer > listed in the server browser > > On Fri, Jul 3, 2015 at 7:45 PM, Eric Smith > <er...@valvesoftware.com <mailto:er...@valvesoftware.com>> wrote: > > We've released a mandatory update for TF2. The notes for the > update are below. The new version is 2863548. > > -Eric > > ---------------------- > > - Temporarily limited OS X clients to medium texture quality > to resolve random crashes while work is done on a permanent fix > - Fixed a random crash that affected OSX only > - Updated the collision geometry for the turbines in Powerhouse > - Dropped weapons now retain their ammo and ?berCharge levels > unless the player commits suicide > - Valve official quickplay and matchmaking servers are no > longer listed in the server browser > - Players no longer drop their weapons in MvM > - Pressing the action key will now try to pick up a dropped > weapon before trying to use an item in the action slot > - Spies can no longer pick up weapons when disguised or cloaked > - Using the mouse to select enemy players on the scoreboard no > longer improperly reveals their class > - Fixed players dropping multiple instances of the same weapon > at once > - Fixed unintended changes to rocket and other explosive > jumping behavior > - Fixed dropped weapons occasionally using an incorrect skin > - Fixed an issue that was causing the particle effects on > Unusual hats to sometimes draw in first-person for the owner, > or not draw at all to others > - Fixed an issue that prevented Huntsman arrows from damaging > enemy Engineer buildings > - Fixed weapons with attached models (e.g. Festive weapons, > Kritzkrieg, and Botkillers) not rendering their attachments > - Fixed spies that have picked up a dropped Your Eternal > Reward or Wanga Prick being able to manually disguise > - Fixed Spy sometimes not being able to use the Disguise Kit > after picking up a new Knife > - Fixed newly created items not becoming Strange quality, > despite receiving the ability to track kills. Existing items > in this state will not be retroactively fixed. > - Fixed skinned weapons appearing differently after being > traded or listed on the Steam Community Market. Affected items > have been reverted to their original (permanent) appearance. > - Fixed being able to craft some previously un-craftable items > - Fixed a client crash related to Killstreak Fabricators and > Chemistry Kits > - Fixed a client crash related to particles > - Fixed the Vitasaw no longer giving its ?berCharge bonus > after death > - Fixed issues related to picking up dropped weapons while > zoomed in with a Sniper Rifle > - Fixed a bug that caused the Shortstop to reload faster than > normal > - Fixed dropped energy weapons not being able to fire after > being picked up > - Fixed some weapons not displaying their charge meters after > being picked up > - Fixed the box used in the Box Trot taunt sometimes being the > wrong color > - Steam Community Market > - Fixed skinned items appearing as "Decorated Item" > - Items that are temporarily un-tradable can now > properly be listed on the market > > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds -------------- next part -------------- An HTML attachment was scrubbed... URL: <https://list.valvesoftware.com/cgi-bin/mailman/private/hlds/attachments/20150704/5cf3de0c/attachment.html> ------------------------------ _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds End of hlds Digest, Vol 51, Issue 15 ************************************
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