I have seen this done on Barnblitz, Badwater, and Borneo as of yesterday

On Mon, Jul 13, 2015 at 2:56 PM, Jethro Seabridge <[email protected]>
wrote:

> Possibly because that would only fix it for the official payload maps,
> while older custom maps(that haven't been updated etc) would still be
> broken.
>
> On Fri, Jul 10, 2015 at 9:38 PM, Ross Bemrose <[email protected]> wrote:
>
>> Hi Valve,
>>
>> I've heard that it's still possible to glitch out the payload round end
>> on certain Valve maps using Pyro Flamethrowers
>>
>> Why aren't you just adding a filter (such as a filter_activator_name) for
>> the cart and associating it with the trigger_once in the VMF/BSP instead of
>> just trying to monkey patch it in the binary?
>>
>> --
>> Ross Bemrose
>>
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>
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