I tested it last night. The pass/coin tracks kills on the four new maps on both community servers and Valve servers.
On Tue, Oct 6, 2015 at 6:04 PM, Ryan Durkee <[email protected]> wrote: > Does the invasion pass only track stats on official servers like the Gun > Mettle Pass did, or will it also track stats on community servers running > the maps during the event? > > On Tue, Oct 6, 2015 at 7:43 PM, Eric Smith <[email protected]> > wrote: > >> We've released a mandatory update for TF2. The update notes are below. >> The new version is 3013627. >> >> -Eric >> >> ------------------------------------ >> >> - Invasion Community Update has arrived! >> - Check out the blog post for more information: >> http://www.teamfortress.com/post.php?id=18730 >> - Fixed a problem with the Steam Overlay for Mac clients >> - Fixed a regression with weapon hit sounds >> - Hit sounds no longer clip each other >> - Min and max pitch values reverted to what they were prior to >> the October 1st update >> - Note: the Advanced Options default slider position is 100, >> which is normal (0) pitch >> - Fixed an issue with the Festive Revolver not drawing correctly >> - Fixed an exploit in Mann vs. Machine related to infinite credits >> - Fixed an exploit related to The Dalokohs Bar >> - Throwables (Jarate, Mad Milk, Flying Guillotine) will now pass through >> friendly targets at close range. This is the same behavior as rockets and >> grenades. >> - The Powerhouse and Concealed Killer Weapons Cases have been added to >> the weekly drop list for Gun Mettle Campaign Coin owners >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >
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