I sure wonder why Valve doesn't reply back to anyone anymore, we all get along great don't we!
On Tue, Oct 13, 2015 at 8:44 PM, <hlds-requ...@list.valvesoftware.com> wrote: > Send hlds mailing list submissions to > hlds@list.valvesoftware.com > > To subscribe or unsubscribe via the World Wide Web, visit > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > or, via email, send a message with subject or body 'help' to > hlds-requ...@list.valvesoftware.com > > You can reach the person managing the list at > hlds-ow...@list.valvesoftware.com > > When replying, please edit your Subject line so it is more specific > than "Re: Contents of hlds digest..." > > > Today's Topics: > > 1. Re: Optional TF2 update released (Bottiger) > 2. Re: Optional TF2 update released (N-Gon) > 3. All old server tokens invalidated by new CSGO System? > (Daniel Barreiro) > 4. Re: All old server tokens invalidated by new CSGO System? (Bubka3) > 5. Re: All old server tokens invalidated by new CSGO System? > (Daniel Barreiro) > > > ---------------------------------------------------------------------- > > Message: 1 > Date: Tue, 13 Oct 2015 13:16:47 -0700 > From: Bottiger <bottige...@gmail.com> > To: Half-Life dedicated Win32 server mailing list > <hlds@list.valvesoftware.com> > Subject: Re: [hlds] Optional TF2 update released > Message-ID: > <CA+2UFhnjX0tGbf1ysgUQdRGpMhWDvSvMqV6f= > idheqeh0r2...@mail.gmail.com> > Content-Type: text/plain; charset="utf-8" > > On Tue, Oct 13, 2015 at 11:36 AM, N-Gon <ngongamedes...@gmail.com> wrote: > > > Welp, you guys heard it here first. > > Let's call it a day and let ad-based servers like skial have complete > > reign of the place. > > > > Excuse me? > > We have *never* used text mode clients to seed our servers and couldn't > care less if it patched. > > Please don't use us as an example for anything bad just because we have the > most players left, which is hardly worth consideration given that it is > less than 3% of tf2 population. > > On Tue, Oct 13, 2015 at 12:08 PM, E. Olsen <ceo.eol...@gmail.com> wrote: > > > Think about it - communities used to grow one or two servers at a time as > > their membership grew. Now, the vast majority of "communities" (and I use > > that word extremely loosely) only offer a handful of stock maps. > > > Now I'm not saying that you are referring to us, but some of you here are > probably thinking it. > > This is exactly how we grew. We added 1 server at a time mostly added due > to player request, and if they die out we remove them. Every single server > we have fills up every day. We do not rent servers so cheap that it doesn't > matter if they are empty 90% of the time. We had custom gamemodes even > before quickplay existed. All of these in stark contrast to the usual > posterboys of ad-farms and pay2win-farms that were popular scapegoats > before us before they bled out from the quickplay change. > > It is sad that after the quickplay change killed off most of the real > exploiters, disgruntled server owners just started to assume we are the > same. > > If you want to blame someone for the declining state of your server, it > should probably be the people who defaulted quickplay to official servers, > not us. > -------------- next part -------------- > An HTML attachment was scrubbed... > URL: < > https://list.valvesoftware.com/cgi-bin/mailman/private/hlds/attachments/20151013/669930d8/attachment-0001.html > > > > ------------------------------ > > Message: 2 > Date: Tue, 13 Oct 2015 16:20:43 -0400 > From: N-Gon <ngongamedes...@gmail.com> > To: Half-Life dedicated Win32 server mailing list > <hlds@list.valvesoftware.com> > Subject: Re: [hlds] Optional TF2 update released > Message-ID: > < > ca+ob8ihm_d-0c9h5jvtnogvu+67kvednimscys27pkakn4o...@mail.gmail.com> > Content-Type: text/plain; charset="utf-8" > > Someone's upset. > Who's we? I hope you're not trying to imply that no one on the HLDS has > done that because I can say with 100% confidence that many of you have > after seeing it in action. Where do you think folks get the idea from? Hah. > > On Tue, Oct 13, 2015 at 4:16 PM, Bottiger <bottige...@gmail.com> wrote: > > > On Tue, Oct 13, 2015 at 11:36 AM, N-Gon <ngongamedes...@gmail.com> > wrote: > > > >> Welp, you guys heard it here first. > >> Let's call it a day and let ad-based servers like skial have complete > >> reign of the place. > >> > > > > Excuse me? > > > > We have *never* used text mode clients to seed our servers and couldn't > > care less if it patched. > > > > Please don't use us as an example for anything bad just because we have > > the most players left, which is hardly worth consideration given that it > is > > less than 3% of tf2 population. > > > > On Tue, Oct 13, 2015 at 12:08 PM, E. Olsen <ceo.eol...@gmail.com> wrote: > > > >> Think about it - communities used to grow one or two servers at a time > as > >> their membership grew. Now, the vast majority of "communities" (and I > use > >> that word extremely loosely) only offer a handful of stock maps. > > > > > > Now I'm not saying that you are referring to us, but some of you here are > > probably thinking it. > > > > This is exactly how we grew. We added 1 server at a time mostly added due > > to player request, and if they die out we remove them. Every single > server > > we have fills up every day. We do not rent servers so cheap that it > doesn't > > matter if they are empty 90% of the time. We had custom gamemodes even > > before quickplay existed. All of these in stark contrast to the usual > > posterboys of ad-farms and pay2win-farms that were popular scapegoats > > before us before they bled out from the quickplay change. > > > > It is sad that after the quickplay change killed off most of the real > > exploiters, disgruntled server owners just started to assume we are the > > same. > > > > If you want to blame someone for the declining state of your server, it > > should probably be the people who defaulted quickplay to official > servers, > > not us. > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > > > -------------- next part -------------- > An HTML attachment was scrubbed... > URL: < > https://list.valvesoftware.com/cgi-bin/mailman/private/hlds/attachments/20151013/116bdef8/attachment-0001.html > > > > ------------------------------ > > Message: 3 > Date: Tue, 13 Oct 2015 20:37:51 -0400 > From: Daniel Barreiro <smelly.feet.you.h...@gmail.com> > To: Half-Life dedicated Linux server mailing list > <hlds_li...@list.valvesoftware.com>, Half-Life dedicated Win32 > server > mailing list <hlds@list.valvesoftware.com> > Subject: [hlds] All old server tokens invalidated by new CSGO System? > Message-ID: > <CAGOAwPLJahM0KDXNq13hgtjYs1+jR05U_VigS= > z1s7aygjz...@mail.gmail.com> > Content-Type: text/plain; charset="utf-8" > > So there's a mess in the CSGO_Servers list right now as Valve introduced an > update which will be enforcing login tokens and disabling anonymous login. > It only applies to CSGO but looking at my account page, all of my old > server tokens are gone. Am I just blind or did all tokens get wiped by > this? > -------------- next part -------------- > An HTML attachment was scrubbed... > URL: < > https://list.valvesoftware.com/cgi-bin/mailman/private/hlds/attachments/20151013/4b1dc3c2/attachment-0001.html > > > > ------------------------------ > > Message: 4 > Date: Tue, 13 Oct 2015 20:41:17 -0400 > From: Bubka3 <em...@bubka3.com> > To: Half-Life dedicated Win32 server mailing list > <hlds@list.valvesoftware.com> > Subject: Re: [hlds] All old server tokens invalidated by new CSGO > System? > Message-ID: <561da4ad.7070...@bubka3.com> > Content-Type: text/plain; charset="utf-8"; Format="flowed" > > It appears the servers still login to your old tokens, but they aren't > listing on that page or via the web API. > > Sounds like Valve screwed up the backend for this. > > > Daniel Barreiro <mailto:smelly.feet.you.h...@gmail.com> > > Tuesday, October 13, 2015 8:37 PM > > So there's a mess in the CSGO_Servers list right now as Valve > > introduced an update which will be enforcing login tokens and > > disabling anonymous login. It only applies to CSGO but looking at my > > account page, all of my old server tokens are gone. Am I just blind or > > did all tokens get wiped by this? > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > -------------- next part -------------- > An HTML attachment was scrubbed... > URL: < > https://list.valvesoftware.com/cgi-bin/mailman/private/hlds/attachments/20151013/1464dd73/attachment-0001.html > > > > ------------------------------ > > Message: 5 > Date: Tue, 13 Oct 2015 20:43:22 -0400 > From: Daniel Barreiro <smelly.feet.you.h...@gmail.com> > To: Half-Life dedicated Win32 server mailing list > <hlds@list.valvesoftware.com> > Subject: Re: [hlds] All old server tokens invalidated by new CSGO > System? > Message-ID: > < > cagoawplopbguisxozi9gnxfijv_tdwmuqowu3p3tqzbjddr...@mail.gmail.com> > Content-Type: text/plain; charset="utf-8" > > The new method doesn't have the separate security key with the token so > that could be related to it. They also appear to have changed around the > API calls a bit. > > On Tue, Oct 13, 2015 at 8:41 PM, Bubka3 <em...@bubka3.com> wrote: > > > It appears the servers still login to your old tokens, but they aren't > > listing on that page or via the web API. > > > > Sounds like Valve screwed up the backend for this. > > > > Daniel Barreiro <smelly.feet.you.h...@gmail.com> > > Tuesday, October 13, 2015 8:37 PM > > So there's a mess in the CSGO_Servers list right now as Valve introduced > > an update which will be enforcing login tokens and disabling anonymous > > login. It only applies to CSGO but looking at my account page, all of my > > old server tokens are gone. Am I just blind or did all tokens get wiped > by > > this? > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > > > -------------- next part -------------- > An HTML attachment was scrubbed... > URL: < > https://list.valvesoftware.com/cgi-bin/mailman/private/hlds/attachments/20151013/77cf6735/attachment.html > > > > ------------------------------ > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > > End of hlds Digest, Vol 54, Issue 19 > ************************************ > -- *Matthew (Rowedahelicon) Robinson* Web Designer / Artist / Writer Website - http://www.rowedahelicon.com/
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