The solution, really, is to no longer rely on the TF2 team for these kinds of events.
Our community has had our own "Halloween Week" since a year before Scream Fortress even came around, and it's always been pretty popular (although, with the overall major slowdown in traffic to community servers due to Valve's decisions, this year will likely be the lowest-trafficked ever, and might well be the last time we invest time and resources into it). Over the years we've added our own custom, exclusive Halloween maps such as Halloween Turbine (among half a dozen others), and the community has always loved it - even more so than the stuff that Valve has come up with for the last couple of years. It's certainly unfortunate that they don't seem to realize how much players look forward to the holiday-themed stuff every year, and abandoning it seems like walking away from a valued tradition. At any rate, as I said - holiday events are a perfect time to create customized stuff for your community. I honestly think this will be more important than ever as Valve continues to move away from an real content creation by the TF2 team, and relies on the community more and more. On Wed, Oct 28, 2015 at 3:28 PM, Peter Jerde <[email protected]> wrote: > > > On Oct 28, 2015, at 14:26 PM, Mike Vail <[email protected]> wrote: > > We want to play TF2 Halloween! HURRY! > > Um. There is no halloween update this year, except for the release of new > cosmetic items. > > http://www.teamfortress.com/post.php?id=18409 > > - Peter > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >
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