For what it's worth, all my infrastructure is on VMware and my servers are
registering fine in the server browser, so seconding that it is probably
not your infrastructure.
On 24 Nov 2015 10:41 p.m., "E. Olsen" <[email protected]> wrote:

> Honestly, this could just be a symptom of a larger problem with the server
> browser itself. Our TF2 servers appear fine in the "Internet" section of
> the browser as long as you select the "us-east" drop down, but they do not
> appear in the general internet (i.e. "ALL servers") at all anymore, no
> matter what we set "sv_region" to. (they also appear find in the user's
> favorites, and are all in good standing, etc.)
>
> I'm not sure is it is the underlying infrastructure that is simply
> overwhelmed at the number of servers at this point, or if there are some
> bugs in the system that allow some servers to simply get "passed over" for
> whatever reason, but this is a big problem in TF2 as well.
>
> On Tue, Nov 24, 2015 at 5:29 PM, 3Turtles <[email protected]> wrote:
>
>> BASIC INFO
>> Server OS: Windows 2012 R2 x64
>> Processor: Intel Xeon E3 1245v2 (Quad Core)
>> Ram: 32GB
>> Game(s): Modular Combat
>> Start Up Command: -console -game modularcombat +map dm_runoff -ticrate
>> 66 -pingboost 2 -secure +ip 167.114.107.200 +port 27015 +maxplayers 16
>> +exec server.cfg +rcon_password PASSWORD
>> Admin Mods: Metamod Source, Sourcemod
>>
>> NETWORK AND BANDWIDTH INFO
>> Bandwidth: 116MB Download, 27MB Upload (Datacenter says its 1Gb
>> connection)
>> External IP: 167.114.107.200 to 167.114.107.203
>> Opened Ports: UDP: 26900-26903, 27015-27016, 27020, 27030-27031
>>
>> I recently moved my dedicated server (rented from datacenter) to VMWare
>> ESXi and the game servers are in a virtual machine running Windows 2012 R2
>> x64.  They appeared on the server list fine when the box was just running
>> Windows, but in the VM they dont.  Changing back isn't an option either.
>>
>> I've tried the following with no success:
>>
>>    - Disabling the firewall (Temporarily for duration of test)
>>    - Typing heartbeat in console and server.cfg
>>    - Various sv_region settings
>>    - Fresh install with nothing custom (no configs, metamod or sourcemod)
>>    - Setting sv_master_legacy_mode to 0 and 1
>>    - Setting sv_master_share_game_socket to 0 and 1
>>
>> Oddly, it does appear that its making a connection to the Steam servers
>> because VAC works and i see the following on startup:
>>
>> Using 'steambeta1:27013' CSER server!
>> Connection to Steam servers successful.
>>   VAC secure mode is activated.
>>
>> Aside from this problem, the server appears on people's favorite list and
>> they can connect to it fine.
>>
>> Any idea what's happening?  This is particularly bad because i host the
>> official servers for the mod.
>>
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>>
>
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