Animation mods dont work on sv_pure as a heads up for animation creators




> On Apr 25, 2016, at 13:34, Eric Smith <[email protected]> wrote:
> 
> We've released a mandatory update for TF2. The update notes are below. The 
> new version number is 3407456.
> 
> -Eric
> 
> ---------------------------------------
> 
> - Updated content and features for the TF2 Competitive Mode Beta
>    - For more information on how you can participate in testing, please visit 
> https://steamcommunity.com/groups/tfcompetitive
>    - Added a ten second countdown to the beginning of each round after the 
> first
>    - Added cp_gorge to the map rotation to test attack/defense format (using 
> stopwatch mode)
> - Fixed a potential security issue (thanks to Justin G., aka sigsegv, for 
> this report)
> - Fixed ragdolls not drawing the head properly when a Spy feigns death 
> - Fixed the Festive Backburner missing the pilot light
> - Fixed The Classic leaving laser particles in the world
> - Fixed a problem with the Mann Co. Catalog images being drawn off-screen
> - Updated models/materials for The Hot Dogger, Brim-Full Of Bullets, The 
> One-Man Army, Your Worst Nightmare, The Patriot Peak, The Diplomat, The 
> Bruiser's Bandanna, The Eliminators Safeguard, and Storm Stompers
> - Added tournament medals for AsiaFortress Cup Season 9, ozfortress Season 
> 15, and ozfortress Summer Cup 2016, ETF2L 6v6 Season 22 and Season 23, and 
> ETF2L Highlander Season 9 and Season 10
> - Added the class viewmodel animation files to the list of files allowed on 
> servers using sv_pure 1
> - Updated the equip_region settings for The Tools of the Trade and Captain 
> Space Mann
> - Updated the localization files
> - Added a new Quickplay category for Alternative game modes
>    - Moved Territorial Control, Special Delivery, and Player Destruction maps 
> to this new category
> 
> 
> 
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