I hope Valve is fixing this constant "World triggered "Round_Start" spam on 
servers with people connecting/-replay servers quick. This is very annoying, 
due a plugin of mine makes sql query on roundstart which kinda buttfucked my 
MariaDB database, cause I had –replay on (and the record bot counts a player 
joining).

 

Von: [email protected] 
[mailto:[email protected]] Im Auftrag von A Fearts
Gesendet: Donnerstag, 23. Juni 2016 03:41
An: Half-Life dedicated Win32 server mailing list <[email protected]>
Betreff: Re: [hlds] Mandatory Team Fortress 2 update released

 

Also during my testing tf_mm_strict and tf_mm_servermode were both set to their 
default values of 0.

 

On Wed, Jun 22, 2016 at 9:16 PM, A Fearts <[email protected] 
<mailto:[email protected]> > wrote:

This issue also only seems to happen on arena_ maps. Tested on koth, pl, ctf, 
cp maps.

 

On Wed, Jun 22, 2016 at 9:05 PM, A Fearts <[email protected] 
<mailto:[email protected]> > wrote:

@John Schoenick

On a completely Vanilla server if you only have:

autoexec.cfg with sv_setsteamaccount #

And

server.cfg with only the entry: log 1

And you go to a vanilla map like: arena_sawmill 

In console you will get spammed with: "L 06/22/2016 - 21:04:33: World triggered 
"Round_Start"" until there is a player on both teams.

 

On Wed, Jun 22, 2016 at 8:47 PM, John Schoenick <[email protected] 
<mailto:[email protected]> > wrote:

Do you have tf_mm_strict set?

 

On 06/22/2016 05:11 PM, A Fearts wrote:

I'm getting a lot of issues. My server keeps spamming with:

"No match, but configured for MM, enrolling in matchmaking"

Also

"World triggered "Round_Start""

 

On Wed, Jun 22, 2016 at 8:06 PM, Ross Bemrose <[email protected] 
<mailto:[email protected]> > wrote:

So... did something replace it as mode 1 or did all the existing values shift 
down one?

I ask because MvM is mode 2 on that same cvar. 



On 6/22/2016 8:04 PM, John Schoenick wrote:

One of the internal changes in this patch removed the old quickplay
value from tf_mm_servermode (which was no longer used) -- if you still
have it set, you're likely enrolling in the bootcamp pool when empty.
Setting this back to 0 should fix you. Apologies!


On 06/22/2016 04:56 PM, Peter Jerde wrote:

- Internal system changes in preparation for a future update

So I know I’m running an outdated version of SourceMod (1.7 branch), but I 
thought I’d just throw this out and see if anyone else is seeing it. Out of the 
blue, some of my servers are switching to MvM mode:

L 06/22/2016 - 19:40:51: Lobby 0001594c4f91f5d0 instanced on this server in 
state SERVERSETUP

That was on a 24/7 2fort server.

Why would that suddenly start happening!?

  - Peter
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