Looks like maybe it was just a one-time thing.
Seems fine now.
Maybe it was the client re-calculating hashes on all the client-side files
or something.

On Thu, Jul 7, 2016 at 6:24 PM, Thomas Deisinger <[email protected]>
wrote:

> Could be some plugin, but mine run SM and both are going fine.
>
> On Thu, Jul 7, 2016 at 8:16 PM, Weasels Lair <[email protected]>
> wrote:
>
>> After today's update, I see my client is taking FOREVER in the "Parsing
>> game info ..." stage of connecting.  Looks like other players have
>> successfully connected to my primary TF2 server, but not me yet.
>>
>> I noticed on one of my secondary TF2 servers, things were crashing.  But
>> haven't gotten to troubleshoot that properly yet to know if it's something
>> SM-related or the weird test map on that server, etc.
>>
>> Hope that's not an indication of some larger issue.
>>
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