Quickplay was good for players but terrible for server operators.

Fix up a "quickplay" option for unranked, no abandon penalty pubs with quick games (and include community servers), and you take away their arguments.


And maybe allow infinite discards on the gamemode selector for selecting a mode. That too.


On 08/07/2016 04:27, Thomas Deisinger wrote:
There are multiple threads in the tf2 subreddit (i know) about how they want the old quickplay back.

This is amazing. Community servers will rise again!

On Thu, Jul 7, 2016 at 9:26 PM, Christian Deacon <[email protected] <mailto:[email protected]>> wrote:

    I still see many "Valve Maintenance..." servers in the community
    server browser. I guess we'll have to see if they still display
    after this maintenance event.


    Thanks.


    On 7/7/2016 10:19 PM, Jan wrote:
    Server browser now only shows community servers.

    On 8.7.2016 3:50, Christian Deacon wrote:

    Hm strange. My server's Steam account is logged in okay, just
    the identity isn't logging in. I'll wait until the item servers,
    etc are back up and see if the issue continues.


    Also, I wonder if Valve servers are still going to display in
    the community server browser. If so, I guess custom community
    servers will have the same visibility issue as before due to
    Valve servers spamming the list.


    Thanks.


    On 7/7/2016 9:36 PM, Thomas Deisinger wrote:
    Both mine are logged in and working fine. I did notice that one
    of the steam IDs was a different format


    On Thu, Jul 7, 2016 at 8:34 PM, Christian Deacon
    <[email protected] <mailto:[email protected]>> wrote:

        Finally, a great update for community servers (from what
        I've seen).

        Also question, are we still using the old account system?
        From what I've seen, it looks like we are (e.g.
        tf_server_identity_account_id, etc). One of my servers that
        has an account logged in is completely full while my other
        server with no account logged in isn't gaining any
        population (both same game types). My second server isn't
        logging into the account I specified and I also can't list
        or create new identities:
        "Request to retrieve owned game server accounts--please
        wait." and "Request to create a game server account
        sent--please wait.".

        Anybody else have this issue?

        Thanks.


        On 7/7/2016 9:23 PM, Jan wrote:
        Considering that even casual mode will have cooldowns for
        abandoning, I think it should be better for community
        servers. Because that will be the only way people will be
        able to play if they get cooldown.

        On 8.7.2016 3:11, Emil Larsson wrote:
        From what I can tell, yes.

        But they also removed quickplay and the idea of "standard
        valve servers" from that equation, Which might turn out
        to be better for community servers, who knows.

        On Fri, Jul 8, 2016 at 2:49 AM, Thomas Deisinger
        <[email protected] <mailto:[email protected]>> wrote:

            Like I thought they gave a specific option for
            Community servers (the server browser, but it's
            something)..question is, is that the only way people
            can get in?

            On Thu, Jul 7, 2016 at 7:39 PM, Rowedahelicon
            <[email protected]
            <mailto:[email protected]>> wrote:

                THEY DID IT, THEY GAVE COMMUNITY SERVERS A
                FIGHTING CHANCE

                On Thu, Jul 7, 2016 at 7:13 PM, HD
                <[email protected]
                <mailto:[email protected]>> wrote:

                    Look around man.. if they were going to say
                    something they would have by now but they are
                    ignoring every single email on this list
                    related to anything quickplay or community
                    servers. Been years since I’ve seen a
                    response from any team member when you have
                    this much flack about something related to
                    this game.

                    *From:*[email protected]
                    <mailto:[email protected]>
                    [mailto:[email protected]
                    <mailto:[email protected]>]
                    *On Behalf Of *Tohru Adachi
                    *Sent:* Thursday, July 07, 2016 11:12 AM
                    *To:* Half-Life dedicated Win32 server
                    mailing list
                    *Subject:* Re: [hlds] TF2: Meet Your Match
                    update and QuickPlay?

                    Yeah, I think we need some word here from
                    Eric or John on what's happening to community
                    servers.

                    We're only speculating at this point, and I
                    don't have the best feeling about this


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-- *Matthew (Rowedahelicon) Robinson*
                Web Designer / Artist / Writer
                Website - http://www.rowedahelicon.com/

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