Good job and thanks for the information.
-ics
sigsegv kirjoitti:
This is a Valve bug that started happening in the Meet Your Match
update on July 7th. Basically they screwed up and made it so that if
you use the secondary fire of the short circuit and it doesn't hit any
valid victims, then it won't properly exit lag compensation. Which
causes players subject to lag compensation (enemy players near the
player using the short circuit or being approximately aimed at) to
have their position teleported and then not restored properly.
More information in the description of this video:
https://www.youtube.com/watch?v=FDq--2PZRic
I've already emailed Eric Smith about this and he got back to me three
days ago saying it'd be fixed for the next update.
-sigsegv
On Sat, Aug 20, 2016 at 9:29 PM, Kieran Walsh <[email protected]
<mailto:[email protected]>> wrote:
From what i've tested it only effects people on the edge of the
range of the short circuit, and it doesn't cause the server to lag
or the other player/s to lag, it just somehow tries to pull
players on the edge of its range or just out of its range back
into its range. people not anywhere near the short circuit are not
effected.
On Sun, Aug 21, 2016 at 2:21 PM, A Fearts <[email protected]
<mailto:[email protected]>> wrote:
Apparently if you spam right-click on the short circuit it
will cause other players on the server to rubber band.
From my short testing it seems to only work if you are
pointing at enemy player and can see the player. I've tested
this on a server with the addons folder completely disabled
and it still happens. I tried to test it on a Valve server but
since it was hard to see if it was working because I needed
someone on the other team to respond.
I went to multiple other community servers however with a
friend and tested it once just to make sure it wasn't only my
servers effected.
Is anyone else seeing these issue or know why it's happening?
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