Granted that you can only modify this cvar using sm_cvar, I want to know what happened to it. It seems like it doesn't have an effect on the delay of voice lines anymore. It slows down as if you didn't change the cvar. Was this change intentional or did it break ? This was after the inferno update
-------- Original message -------- From: Eric Smith <er...@valvesoftware.com> Date: 10/26/17 7:47 PM (GMT-05:00) To: hlds@list.valvesoftware.com, hlds_annou...@list.valvesoftware.com, hlds_li...@list.valvesoftware.com Subject: [hlds] Mandatory Team Fortress 2 update released We've released a mandatory update for Team Fortress 2. The new version number is 4204882. The notes for the update are below. Thanks. -Eric --------------------------------- - Scream Fortress IX has arrived! - Play your favorite classic Scream Fortress maps! - Free Halloween contracts and rewards added to the ConTracker! - Event runs through November 8, 2017 - Updated Brimstone - Players now crit and healthboost when exiting the Hell area instead of just ubercharge - Increased slightly RED team respawn time on the last area - Fixed the coffin music playing into the next round from previous one - Fixed Monoculus sometimes getting stuck to certain locations - Fixed players sometimes getting stuck to other players in Hell area - Adjusted preferred nav-path for Merasmus to prevent him going into RED final base - Fixed The Thermal Thruster not doing 3x damage when landing on enemies - The Thermal Thruster no longer fully stuns mini-bosses in Mann vs. Machine mode - Fixed an LOD bug with The Holiday Punch - Updated model/materials for The War Eagle _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
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