We have released an update for the Half-Life 1 engine, run the
hldsupdatetool to get the update.

This update fixes crashes on startup if you had a banned.cfg and the
sv_password state not being displayed properly in the serverbrowser.

There is a known bug with servers not listing if you use the setmaster
command, so remove any setmaster calls until we can release a fix for
the issue.

- Alfred

> -----Original Message-----
> From: [EMAIL PROTECTED] [mailto:hlds-
> [EMAIL PROTECTED] On Behalf Of Jason Ruymen
> Sent: Wednesday, October 22, 2008 4:49 PM
> To: [EMAIL PROTECTED]; Half-Life dedicated Win32
server
> mailing list; [email protected]
> Subject: [hlds] Half-Life 1 Engine Update Released
> 
> A new set of Steamworks features have been released for all Half-Life
1
> engine multiplayer games: Counter-Strike 1.6, Condition Zero, Team
> Fortress Classic, Deathmatch Classic, Ricochet, Day of Defeat and
Half-
> life 1 Deathmatch. The update includes Steamworks features such as
> player avatars in the scoreboard when playing Counter-Strike and
> Condition Zero. The update also contains several bug fixes, listed
> below. This update will require all game servers to restart.
> 
> Bug Fixes:
> - Removed the need to manually re-login and re-authenticate to Steam
> while in game
> - Fixed a crash on startup when running windowed with a non-standard
> desktop resolution
> - Removed the display of saytext (in-game chat text) from players whom
> you've blocked in Steam friends
> - Locked down several engine cvars to prevent malicious script
exploits
> - Enforced file consistency on several sprites in Counter-Strike
> - Removed "ex_extrapmax" cvar (no longer needed)
> 
> Server:
> - Added "-noaff" command-line option to disable setting of thread
> affinity
> - Added "bannedcfg" cvar so admins can choose which file is written to
> by the "writeid" command
> 
> This is a required update for all HL1 games.
> 
> Jason
> 
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