A required update for Team Fortress 2, along with an optional update for Day of Defeat: Source has been released. Please run hldsupdatetool to receive the update. The specific changes include:
- Pipebombs now get a reduced close range damage ramp up (like Rocket Launcher & Syringe Gun) - Ultimately reduces damage done by pipebombs to enemies <512 units from the Demoman - Moved the unlockable system over to the new item backend: - Added a warning dialog to the loadout screen telling clients when the server they're on could not get their loadout - Made "tf_damage_disablespread" a replicated convar, so clients can see the value of it on the server they're connected to - Renamed "mp_stalemate_at_timelimit" to "mp_match_end_at_timelimit", to better explain its function now that stalemate is optional - Protected several more commands from client exploitation - Fixed muzzle flashes & shell ejections still playing when viewmodels are hidden - Server tags can now be used to include or exclude servers from the list Jason _______________________________________________ hlds_announce mailing list hlds_announce@list.valvesoftware.com http://list.valvesoftware.com/mailman/listinfo/hlds_announce