Seems like there are no problems with this update so I expect we will set it to 
be the public version soon, if you haven't already tested this update with your 
server do so now or forever hold your peace.

> -----Original Message-----
> From: hlds-boun...@list.valvesoftware.com [mailto:hlds-
> boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
> Sent: Monday, July 11, 2011 4:04 PM
> To: 'h...@list.valvesoftware.com'; Half-Life dedicated Linux server
> mailing list; 'hlds_announce@list.valvesoftware.com'
> Subject: Re: [hlds] Half-Life 1 engine beta update released
> 
> We have released an update to the beta, run the hldsupdatetool with "-
> beta hlbeta" to get this update. Changes for this update are:
> 
> - Changed sv_filetransfermaxsize to 1mbyte by default
> - Disallow the dlfile command if the server is configured with a
> sv_downloadurl
> 
> 
> The dlfile command is used internally by the engine to allow users to
> download custom maps using the in-game channel, unfortunately the
> processing for large files is done inline and can stall the server. Re-
> architecting this is beyond the scope for HL1 so the solution would be
> to use the sv_downloadurl feature if you want to host custom content
> (or increase the sv_filetransfermaxsize cvar but risk your server FPS
> stuttering).
> 
> - Alfred
> 
> > -----Original Message-----
> > From: hlds-boun...@list.valvesoftware.com [mailto:hlds-
> > boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
> > Sent: Thursday, July 07, 2011 6:20 PM
> > To: Half-Life dedicated Linux server mailing list;
> > 'h...@list.valvesoftware.com'; 'hlds_announce@list.valvesoftware.com'
> > Subject: [hlds] Half-Life 1 engine beta update released
> >
> > We have released a beta update for Half-Life 1 engine based games
> > (Half-Life, Counter-Strike 1.6, Day of Defeat, etc). To grab this
> > update run the hldsupdatetool with "-beta hlbeta" on the command
> line.
> > This update continues on some exploit fixes we have already shipped
> > within this beta.
> >
> > Changes:
> > - Added sv_filetransfermaxsize cvar to limit the size of a file a
> > server will try to send to a client, by default 10mbytes.
> > - Prevented halflife.wad from being downloaded from a server (fixes
> > server hang/stall).
> >
> >
> > There is also a couple client side fixes, if you run your Steam
> client
> > with "-beta hlbeta" on its command line and run Half-Life games you
> > will have some fixes that prevent server redirection.
> >
> >
> >
> > - Alfred
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list
> archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> 
> _______________________________________________
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> please visit:
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