Seems like there are no problems with this update so I expect we will set it to be the public version soon, if you haven't already tested this update with your server do so now or forever hold your peace.
> -----Original Message----- > From: hlds-boun...@list.valvesoftware.com [mailto:hlds- > boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds > Sent: Monday, July 11, 2011 4:04 PM > To: 'h...@list.valvesoftware.com'; Half-Life dedicated Linux server > mailing list; 'hlds_announce@list.valvesoftware.com' > Subject: Re: [hlds] Half-Life 1 engine beta update released > > We have released an update to the beta, run the hldsupdatetool with "- > beta hlbeta" to get this update. Changes for this update are: > > - Changed sv_filetransfermaxsize to 1mbyte by default > - Disallow the dlfile command if the server is configured with a > sv_downloadurl > > > The dlfile command is used internally by the engine to allow users to > download custom maps using the in-game channel, unfortunately the > processing for large files is done inline and can stall the server. Re- > architecting this is beyond the scope for HL1 so the solution would be > to use the sv_downloadurl feature if you want to host custom content > (or increase the sv_filetransfermaxsize cvar but risk your server FPS > stuttering). > > - Alfred > > > -----Original Message----- > > From: hlds-boun...@list.valvesoftware.com [mailto:hlds- > > boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds > > Sent: Thursday, July 07, 2011 6:20 PM > > To: Half-Life dedicated Linux server mailing list; > > 'h...@list.valvesoftware.com'; 'hlds_announce@list.valvesoftware.com' > > Subject: [hlds] Half-Life 1 engine beta update released > > > > We have released a beta update for Half-Life 1 engine based games > > (Half-Life, Counter-Strike 1.6, Day of Defeat, etc). To grab this > > update run the hldsupdatetool with "-beta hlbeta" on the command > line. > > This update continues on some exploit fixes we have already shipped > > within this beta. > > > > Changes: > > - Added sv_filetransfermaxsize cvar to limit the size of a file a > > server will try to send to a client, by default 10mbytes. > > - Prevented halflife.wad from being downloaded from a server (fixes > > server hang/stall). > > > > > > There is also a couple client side fixes, if you run your Steam > client > > with "-beta hlbeta" on its command line and run Half-Life games you > > will have some fixes that prevent server redirection. > > > > > > > > - Alfred > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list > archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ hlds_announce mailing list hlds_announce@list.valvesoftware.com http://list.valvesoftware.com/mailman/listinfo/hlds_announce